It’s official: American Angst is out today on Steam (follow @m3g1dd0 on Twitter)! Really looking forward to hear what you think of the game!
This is how we got here:
Five months ago, scouring the internet for a tool which would help me create a gamebook akin to the Choose your own Adventures I loved in my youth, I discovered Twine by Chris Klimas.
Twine, in short, is a game engine for choice-based games, or interactive fiction. Employing HTML, CSS and JavaScript, you are able to create a story where the player decides how the story plays out. Which is a good thing, because I have a grip of HTML and CSS, as well as basic knowledge of JavaScript.
This discovery opened up a whole new universe for me: There is whole scene of people devoted to creating and playing text adventures! In the next hours, I explored the Interactive Fiction Database, the IF archive, checked out Choice of Games and other developers, devoured Emily Short’s blog and subscribed to Planet IF’s feed; but more than anything else, I studied everything Twine related.
And then, I started writing.
Continue reading post in my blog