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Patch Notes

+Tons of work done on the Bloodbath map, by Soals
+Added a new map, by Asoka, Forest Island 2

+Fixed: (hopefully): Players now save properly
+Fixed: Tooltips for talents now properly show talent level
+Fixed: Centerpiece of the talent widget now properly activates when it should upon reopening the tree
+Fixed: You can no longer open the talent tree while on the dino select screen, jamming the UI
+Fixed: Dying now properly closes the talent tree, preventing it from jamming the UI
+Fixed: You can no longer attack while the talent tree is open
+Fixed: The camera no longer repositions on the growth tick
+Fixed: Velociraptor no longer jams after roaring, calling, and attacking as a juvenile
+Fixed: Ichthyovenator and Velociraptor no longer have the wrong talents in their trees
+Fixed: Mosa, Ichthy, and Elasmo now behave more smoothly when changing orientation when not at growth 1.0
+Fixed: Players should no longer get stuck flying while above the water's surface
+Fixed: Ichthyovenator once again does not take fall damage when darting out of the water
+Fixed: Growth volumes no longer trigger when on free roam mode
+Fixed: Growth volumes no longer block the player from drinking
+Fixed: Some talents are no longer unclickable at certain screen resolutions

+Adjusted pteranodon braking to drop dive boost, so it no longer speeds up after you release the brake so suddenly
+Adjusted dive boost to decay more quickly
+Added Quadratic Iththy skin, by DeviouslyKITT
+Added growth modifier volumes, which increase your growth rate and food drain rate while inside
+Finished adding growth accelerating volumes for Soals' arena
+Added lots of new talent icon assets, made by BananaBae and Misha
+Added code to catch state related bugs where players continued swimming while not in water
+Pteranodon now has a minimum fly speed while braking