
Patchlog
Here are the changes which were applied in the last maintenance, enjoy the read and we see in Gaia.
Item Changes
1. Weapons
-Magical Wrath Blade
R-Skill Removed the AP multiplier of the Base damage.
-Magical Judge dagger
E-Skill Increased the debuff of Armor and Magic Resist [10% -> 20%]
-Magical Blood Dagger
E-Skill Now applies 100 Attack Speed for 5 sec. after activation
Systems
1. Dungeons
We adjusted the entry fee for dungeons of border areas.
- Temple of the Skull -> 1x Tier 1 Time energy
- Swamps of Snake Warrior -> 1x Tier 1 Time energy
- Canyon of Tow -> 2x Tier 1 Time energy
- Fortress of Ghost -> 1x Tier 2 Time energy
- Hell of Demon -> 1x Tier 2 Time energy
- Thorns Hell -> 2x Tier 2 Time energy
We additionally increased the loot rewards after killing a Boss in dungeons of Border Area
2. Lords of Land
The lords of land buffs now only get applied if players where able to receive at least one medal in fight.
Additionally, we changed the Reward from Scrolls to Crystals which can be either yellow or blue ones based on the Buff level.
3. PvP
We adjusted the termination penalty during a war.
- Lords of the Land buff gets resetted
- Reward level of the Lords of the Land buff gets reduced by 1
- Players will lose an amount of character fame
Bug Fixes
- Dying while transformed in Dark Knight doesn’t cause players to be stuck after respawning.
- Dying while being invisible doesn’t cause players to become permanently invisible after respawning.
- In event dungeons Ogres should now correctly be displayed on the minimap.