The Wild Elves are here!
3 new Heroes with 13 new skills, 9 new spells with 4 of them found in the Wild Summoning - the entirely new school of magic, exclusive to the descendants of Queen Mallevah await you in the Update. If that’s not enough, there’s a new biom type, architecture, sounds and music, too!
It doesn’t matter if you prefer to focus on powerful healing, strong flying Heroes or skills that empower your Units on your enchanted biom, these damage (and healing) over time hermits will have the right tools to match your desired strategy.
Wild Elves bring you:
- 3 new Heroes: Warrior, Ranger and Druid
- 13 new skills for your Heroes (like Heart of the Forest or Tattoo of the Bear)
- Wild Summoning - new school of magic with 2 types of Golems and 2 types of Ents awaiting your call
- 5 new spells (like Thorn Grove)
- New Paths of Progress Advancement - Nature’s Protection
- New biom type
- New architecture, music and sounds
- 3 new Achivements (Wild Elven Adept, Wild Elven Leader and Wild Elven Overlord)
As always, I’d like to thank our entire Community for all your feedback and I’m looking forward to hear from you about the Update! Dwarves are already on the way, but before that, we plan to add some new and highly requested features - like the active pause!
May your lands remain unshattered,
- Luke