Greetings fellow Mages!
We did it countless times individually, but once again we want to thank you, our great Community, for all your detailed feedback and any other means of helping us! We are a small team, and couldn’t do it with you.
Again, we adressed the things you recently told us about, releasing the Update with two major improvements in mind:
Basic economy clarified:
- We are aware that some of you found balancing basic resources (especially Gold) unclear, so we reworked the way the system is shown to you. It’s now easier to understand that your basic Gold income comes from Citizens assigned to Cottages and your Castle and in case you find yourself to be in red, you will be able to easily put your finances back in order!
Improved AI:
- New difficulty levels will now affect not only your economy values, but also your enemies’ behaviour. That includes a list of various changes: from the amount of recruited Heroes to attacking your bridges!
- You now have bigger control over your Units, with the new ability to order them to abandon their current tasks. Just look for a new button in their window!
Other improvements:
- Discover new Paths of Progress Advancements!
- Develop new skills for your Heroes!
- Enjoy the added Units’ voices (they all speak in their races’ languages)!
- Rule your Empire listening to new, epic music!
- Savor the improved graphics of the Dark Elven models!
- ...among other improvements and fixes!
And one more thing… there’s only one week before the next Update (check out the game to find more details)! :)
May your lands remain unshattered,
- Luke