Menu and GUI Changes
- Can no longer open the equipment menu while in the pause menu.
- Fixed Keybind menu unregistered key text being too big.
- The Impossible difficulty preset now has “No Life Recovery” selected for Life Resets. This makes no mechanical difference, since Koboo will have only 1 Max Life anyway.
Animal Abilities
- Added the Owl Insight animal ability to the Favor Shop at Level 5. It happened again, added an animal ability to the game only to forget to activate it! :(
- Clarified in the animal ability tutorial that now only weapon damage can increase ability charge.
- Renamed the Snake Slither animal ability to Viper Slither.
Infusions and Relics
- Relics now have more detailed pop ups when standing over them, akin to weapons.
- As they are now redundant, picking up a Relic no longer evokes a popup.
- Infusions now have more detailed pop ups when standing over them, akin to weapons.
- Renamed the Snake Ambush weapon infusion to Viper Ambush.
Mechanical Reworks
- Fixed enemy shield wonky mechanics (Long time coming on this one!). Weapons like Boomerang and Lightning Orb and animal abilities like Rat Swarm will now interact a lot more intuitively.
- Separated instances of weapon-based poison (Toxicology, Scorpion Venom, Thorny) and ability-based poison (Rat Poison) for ability-charging purposes.
- Ground slam now works on platforms.
- Adjusted how enemy aiming works in the back end, let us know if there are any issues!
- Enemy controller attack (Storm Mages, Blade Masters, etc.) indicators growth speed is now affected by the attack’s cast speed.
Story, Text, and Immersion
- Ambient music will no longer play during story elements.
- Adjusted various instances of Canadian vernacular to American english, mainly that of Otto calling you “neighbour”.
- Added a missing period. (I know, how dare we)
Controller Support
- Controller now acquires an aim indicator when Koboo has the Fox Curse animal ability.
- Aim Indicators (For Snowball and Controller) now disappear in paused screens and during the death animation.
- Players on controller can now go back in menus with B/O.
Hope you are still enjoying Koboo! :)
- Simon and Jerome