New Content
- Added Dual Wielding! Select two weapons instead of one, mix and match to fit your playstyle
- Added a secret new weapon to select, with its own upgrade paths
- Reworked Throwing Leaves, they are now slower but have particularly high critical damage
- Reworked Magma Orb, increasing its skill ceiling but also its potential
- Reworked the Inferno upgrade to match the change
- Reworked the Scorch upgrade to be stronger, more satisfying, and more rewarding
- Reworked the Hawk ability, improving its ease of use and balance while reducing its complexity
- Buffed Toxicology’s damage
- Slightly buffed the boss fight
- Improved “Crit Displacement” for ranged weapons (More accurate critical hits)
- Generally improved collisions for Koboo’s attacks
Graphics & Audio
- Changed the dropped Throwing Leaves sprite to make it clearer to the player
- Updated the UI to match the Dual Wielding mechanic
- Changed the “Lives” icon to better reflect what they represent
- Updated the “Tab” menu’s layout to improve usability in the future
- Added an Upgrade Frame to upgrades in the “Tab” menu
- Added a unique Sound Effect to the Magma Orb on hit
- Improved textures for enemies under Status Effects
- Fixed bugs around too much screen shake under certain circumstances
- Removed some glitchy textures
- Fixed some GUI Scrolling glitches
Quality of Life
- Added a brief “this is a demo” message upon booting up the game
- Added better Controller support to the main menu
- Added the visual for the Controller button to continue the opening monologue
Enjoy the demo! ːsteamhappyː
- Jerome