6/13/2018 - [Early Access Build] - 0.77 EA
Changes
- Cleared erroneous Reflexshot scores from leaderboard
- Added slight performance optimization that should impact all tasks
- All task data is now included in Data Skill Card calculations, so do not be surprised if you see changes in these scores in the next update. This is the cause
New Features
- Added a "What's new in this build" feature to the main lobby of Aim Lab so that you can easily see what has been added/fixed in each new build
- Added new ranking system for overall skill -
Bronze, Silver, Gold, Diamond, Platinum, and Master tiers. GrandMaster to come.
Each tier has 4 subtiers (i.e. Bronze I, II, III, and IV)
- Added some performance optimizations to BlinkShot Task
- Added Realm Royale to list of supported games. You can now choose Realm Royale from controls -> game menu and easily convert your settings to Aim Lab
- Added new improvement to 3rd Person POV: camera position will now adjust to match game chosen in controls. So for instance, if you select "Fortnite" as your game, the 3rd person POV will match that as in Fortnite, same for PUBG and Realm Royale
New Tasks
- Added BlinkShot Custom mode to Sandbox - You can customize the task length, target health, target size range, target speed range, AI decision interval, and probability of blinking at a decision interval Additionally, you can choose different speed and size modes: fixed values, random values, or AI If using random or AI modes for speed or size, 5 missed shots will trigger a parameter change event. For example, if you miss 5 shots, the target will change in size or speed randomly if you chose random mode. If you chose AI, and miss 5 shots, the target would get slightly larger and/or move slightly slower
- Added NinjaShot Custom mode to Sandbox - You can customize the task length, target health, target size range, target speed range, AI decision interval, and probability of double-jumping at a decision interval Additionally, you can choose different speed and size modes: fixed values, random values, or AI If using random or AI modes for speed or size, 5 missed shots will trigger a parameter change event. For example, if you miss 5 shots, the target will change in size or speed randomly if you chose random mode. If you chose AI, and miss 5 shots, the target would get slightly larger and/or move slightly slower
Bug Fixes
- Fixed bug that caused custom target colors not to apply to targets in Custom FreeTrack tasks
- Fixed bug in Motionshot tasks that would prevent Motionshot from restarting when pressing R from results screen
- Fixed text that referenced Spidershot defaults for reset button for Custom
- Freetrack
- Fixed bug that prevented reset button from working for Custom Freetrack
- Fixed bug in custom Motionshot tasks that prevented custom target colors from appearing correctly
- Fixed bug in custom Reflexshot tasks that prevented custom target colors from appearing correctly
- Fixed bug that caused outrageously high scores in all Reflexshot tasks and modes
