1/23/2019 - [Early Access Build] - 0.09 EB
Weapon Updates
- Dragonbow:
- Added retract time considerations; changed the distance arrows would go based on retract time
- Added projectile fire rate delay
- Arrows now fire at the correct speed
- BioDart Rifle:
- Now fires hitscan when scoped and projectile when unscoped
- Adapted scope in and out time
- Adapted firing rate
- Changed sniper fire trail to look more accurate when scoped
- Venom:
- Now has automatic fire when unscoped
- Added weapon spread (first bullet 100% accurate; rest have a spread)
- Adapted scope in and out time
- Added muzzle flash
- Changed sniper fire trail to look more accurate
- Pulse Rifle:
- Added weapon spread (first 5 shots are accurate, rest have spread)
- Adjusted muzzle flash
- Justice:
- Adjusted firing rate
- CryoBlaster:
- Adjusted firing rate
- PulseBlaster:
- Added muzzle flash
- Orb:
- Updated speed
- AKM:
- Added muzzle flash
- Miscellaneous:
- Bullet impact effects now fade out over time instead of remaining on screen forever. This way a missed shot from 30 seconds ago doesn't remain on the screen.
Bug Fixes
- Fixed a bug where all projectile weapons would change to CryoBlaster when they reload
- Fixed a bug in the menu where dropdowns wouldn't populate correctly
