12/21/2018 - [Early Access Build] - 0.04 EB
Changes
- Removed "Toggle 1:1 Sensitivity" option for PUBG - Replaced it with a Vertical Sensitivity Ratio slider like in PUBG options. Default is 1, range is 0-2 just like PUBG
- Decreased target sizes for Microshot Ultimate and Microshot Speed tasks
- Removed garbage error log messages to improve lobby loading times
New Features
- Added Ring of Elysium conversion support
Bug Fixes
- Fixed bug that caused Circletrack Custom to load when restarting Spidershot from ESC menu
- Fixed bug that prevented StrafeTrack data from showing up under Data Profile -> Tasks
- Fixed bug that could cause input lag when using max frame rate option
- Fixed bug that would cause your score to decrease when left clicking while game was paused via ESC menu
- Fixed bug that would cause Ninjashot, Freetrack, and Blinkshot targets to sometimes leap through walls or fall off map
- Fixed bug that would allow Ninjashot, Blinkshot, and Freetrack targets to continue to shoot at you after the task was over
- Fixed bug that would prevent Strafetrack scores from showing up in data profile or counting towards skill rating
- Fixed center orb in Longterm AI Spidershot to also adapt to your overall performance, rather than a fixed large size
- Fixed bug that would cause both Quickdraw and Slowhand insight cards to be shown in results screens for Blinkshot, Ninjashot, Strafeshot, Rocketshot, and Circleshot task
- Fixed bug that caused Spidershot Longterm AI targets not to spawn if you hadn't played Spidershot at least 5 times
