10/30/2018 - [Early Access Build] - 0.96 EA
New Challenges
- Snipershot - A new Graybox environment in a long hallway where you can move around and shoot targets that spawn and move in all directions, including towards and away from you! SniperShot comes with precision, speed, and ultimate modes. https://gfycat.com/HarmoniousPointedAzurewingedmagpie
New Features
- New redesigned resuls screen with added Hexgrid spatial analysis for Spidershot, Reflexshot, Motionshot, Microshot and Snipershot
- Separated out data by mode in all tasks! For instance, now when you play Spidershot Precision, you will only see your data compared to other Spidershot Precision plays, and not Ultimate or Speed.
- Added Snipershot to Leaderboards
Changes
- Adjusted background images of results screens in audiospatial, capacity, decisionshot, and multishot to match
- Added language translations for Multishot results
- Added language translations for Decisionshot results
- Added language translations for Capacity results
- Added language translations for new Spidershot, Reflexshot, Microshot, Motionshot, and Snipershot results
Bug Fixes
- Fixed bug that caused Dragonbow to fire multiple shots in Spidershot Warmup
- Fixed bug that caused New User Setup to start with graphics options rather than language and sensitivity
- Fixed bug that prevented 3rd person POV being activated when sensitivity is sent to Fortnite or PUBG
- Fixed bug that would cause accuracy in some spatial bin plots to impossibly exceed 100%
- Fixed bug that caused SKill Overview and Skills over Time labels in the data profile menu to both say "Skills"
- Fixed bug that would cause "Slow Hand" card to show up in Multishot regardless of your reaction time
- Fixed bug that would cause enemy target to pass through walls in Ninjashot tasks
- Fixed bug that would make timeseries graphs get cut off in results screens at the top or bottom of the graph
- Fixed bug that caused targets in Freetrack, Ninjashot, and Blinkshot to continue to shoot you after the task has ended or they were eliminated
- Fixed bug that caused crosshair to get stuck on screen when using Venom or BioDartRifle
- Fixed several language bugs
- Fixed bug that caused DNR to incorrectly show a value of 0
Upcoming
- UI Redesign in the works
