Greetings, earthlings!
Hope you enjoyed your holidays.
The beginning of a new year is an obvious time for making new promises. Personally, I had made too many new year's resolutions back in the day to know that these promises are, in fact, the most breakable.
That is why I'm not making any promises this year. Rather, I'll focus on what works: taking things one step at a time. And that is what I had been doing with Eredia 2, despite the lack of communication from my end, lately. At this stage, I'm happy to announce that the game is over 50% complete, and while there are certain variables, I should be able to release the game later this year depending on how things proceed.
I am also pleasantly surprised to see the renewed interest the community has in Eredia, and the level of support it receives even to this day. I have decided that it's time to post a few screenshots to show what has been happening behind the scenes.



What's Next:
- Landing pages for Eredia 2.
- A trailer and more screenshots.
- An updated tester's version for the closed beta testers.
- A kickstarter and/or similar campaigns.
- Less infrequent updates. (At least once every two months)