Developer postOriginal post (opens in a new tab)

Boarding Combat & Performance Build! (Update 0.7.0.0)

Boarding combat is here!

Ever wanted to jab your enemy right in the gut and then watch them fall to pieces? Of course you did and now you can!

We have been working on this feature for just over two weeks and we finally have finished implementing it. We need your help to ensure it isn't full of bugs and it is enjoyable for most people. I (Seabass) have tested it pretty excessively but you never really seem to find the bugs while testing. We hope everyone enjoys this new feature!

High performance build (YYC)

We are now distributing the game with a high performance build. What's the difference you ask? The standard build uses bytecode and runs in a VM (virtual machine) while the YYC build is compiled down to C++ and machine code. If you have a weak CPU the YYC build might just pull you above 60 fps.

New content & features

  • Boarding combat
  • Population video setting added, allows you to lower the number of, or disable background characters
  • YYC compiled build available to Windows users (2x - 3x faster than the default executable)

Minor changes

  • Boarding an enemy ship and winning will give the player 11% of the remaining enemy crew
  • Auto-feeding improved

Bug fixes and performance improvements

  • Reduced port screen VRAM usage by 2.6MB
  • Pausing uses a lot less GPU and system memory
  • Quest GUI optimized slightly (15% faster), item strings are split only once instead of every frame
  • Z-buffering disabled to improve performance
  • Clicking video settings would cause the settings file to be written to twice
  • Island capturing results will now show after quest pop-ups to avoid overlapping messages
  • "Broken bones" quest, when picking up supplies it would display the wrong item pop-up
  • Leaderboard positions no longer overlap with user names

Balance Changes

  • Ships have less cannons and more health

As always... stay salty sea dogs!

Team Lead / Lead programmer
Sebastian Nigro (Seabass)
Twitter

Artist / Visual design
Daniel Marques (Thirteen)
Twitter

Audio / Web / Programmer
Chris Anselmo (Topher)
Twitter

Official Website
Trello Page
Discord Server
Reddit