Happy new year pirates!
Before we kick off the new year here we wanted to give all of you swashbucklers one more update. This update addresses many user concerns/feedback and improves the overall game experience. We even added two new achievements for those completionists out there.
Here's a sneak peek at one of the upcoming biomes!
New content & features
- Quest icons are now shown above NPCs and interaction locations
- Ship cutscenes added, crew will comment on various actions the player performs
- Auto-feed option added when feeding crew
- Added two new achievements
Minor changes
- Random events now include full translation features
- Added a new random event
- Reduced number of lines in translation file by removing redundancies but did not break previously translated lines
Bug fixes and performance improvements
- Translation tool retrieves the english file much faster now
- Reduced memory usage per island by removing obselete data
- Quest completion list now uses correct IDs
READ BELOW FOR PREVIOUSLY CREATED SAVE FILES
- All quests have been reset for old save files to prevent compatibility issues. Rewards aren't lost, only quests completed. This won't cause every quest to appear again.
- Removed extra cutscene queue in Seabully revisit #2
- Improved Steam Cloud support for Ubuntu
Balance changes
- Increased capacity/quantity of wood planks in every Generalstore
- Reduced rate attack risk grows by 25%
- Attack risk resets when an island is first captured
As always... stay salty sea dogs!
Team Lead / Lead programmer
Sebastian Nigro (Seabass)
Twitter
Artist / Visual design
Daniel Marques (Thirteen)
Twitter
Audio / Web / Programmer
Chris Anselmo (Topher)
Twitter