Changes
This update adds a new group of options based on player feedback:
- Darken finished tiles: Numbers on revealed tiles will go dark when all of their neighbors have been flagged or revealed (if the number of flags matches the indicated number of mines).
- Revealed tiles count down: Numbers on revealed tiles will count down as neighboring tiles are flagged.
- Column hints count down: Columns with mine counts will count down as tiles are flagged.
- Treat grey like other colors: This removes the total mine count, replacing it with a count for just the grey tiles in a puzzle (if there are any). This also changes the visual style of flagged grey tiles to match other colored tiles.
- Alternative flag style: A new style for flagged colored tiles is available, with a white border.
These options are all turned off by default, and can be enabled in the "options" tab in the launcher.
Version 1.201
Fixed an oversight: when "darken finished tiles" was turned on, completed "?" tiles were being darkened along with numbered tiles.
Version 1.202
Fixed another oversight: when "treat grey like other colors" was turned on, puzzles with no active grey tiles still had a grey count of 0. This has been removed.
Version 1.21 (25 December 2017)
Added a new "night mode" option that replaces the bright "level completed" color by a very dark blue.
Changed the behavior of "?" tiles when "darken finished tiles" is on; "?" now go dark whenever all of the neighboring tiles are either revealed or flagged. This is slightly different from the numbered tiles' behavior.
Version 1.211 (29 December 2017)
The state of the sound toggle is now saved between sessions.
Made colorblind text white when it is on top of a black tile (only affects a couple of levels).