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1.2.3 Out Now + Patch Notes

Update 1.2.3 is now live for all languages of Mutiny Island!

---PATCH NOTES---

Player Stat Adjustments:

Most starting stats have received a boost when beginning a new run, In particular, your SIDEARM STAT which is responsible for the damage of your always equipped sidearm.

Additional Areas Which Can Be Decorated:

While playing Mutiny Island you may have stumbled on a few enter-able shipwrecks with their own interiors. These Shipwrecks usually have some high-quality loot as well as a bed for you to rest and save your game. You can now decorate these areas and ALSO select your PIRATE PERKS here too.

Pirate Perks:

You no longer need to purchase a home to register PIRATE PERKS, these can now be registered across various enter-able shipwrecks with a bed, as mentioned above.

Gamepad Prompt:

A new prompt appears when starting the game which recommends players use a controller/gamepad.

Mutiny Island Region Introduction Adjustments:

There have been some additional tutorial prompts and other minor changes made to the first region. A Wooden Axe can also be immediately found once beginning the game.

Additional Tutorial Prompts:

A few extra Tutorial Prompts have been added to certain sequences within the game.

Bug Fix:

Fixed a bug which would prevent DREAMS from playing while sleeping in your purchased home in Tortuga. This bug only affected the one particular bed.

---END PATCH NOTES---

WEEKLY RECAP:

Release of the Official Mutiny Island Soundtrack:
https://store.steampowered.com/app/1180160/Mutiny_Island_Soundtrack/

in update V1.2.1 earlier in the week A new EASY DIFFICULTY was added to the base-game where items are not lost on death/drowning. You can select this mode after selecting NEW GAME.

A new free guide has been posted in the Guides Section.
https://steamcommunity.com/sharedfiles/filedetails/?id=1915513519

New updated trailer + music:
https://www.youtube.com/watch?v=lr2DONQUujE

As always, thank you again for all of the feedback and support.
When releasing Mutiny Island a lot of conscious decisions were made in favor of having a relatively difficult game. I do believe that the general difficulty of the game works but I can see why players could have felt overwhelmed when starting for the very first time.

I hope the adjustments that have been made since release continue to improve players experiences with the game.

When launching the game, I had hoped to see players communicating among themselves and asking each other questions in regards to what things you could/could not do in the game and how to overcome challenges.

I really encourage players to ask questions if they feel unsure. You may be surprised at how different some other experiences can be. I'm also available in the official Mutiny Island Discord and will usually get back to questions quickly.

https://discord.gg/uThGjt

The game will continue to receive updates so please send in your requests, suggestions, bug reports and general feedback.

Yaaarrrr!!!!