Dear Mobile Dungeon Community,
Thank you for your continued support and for all the valuable feedback you have shared during our journey with Mobile Dungeon. We truly appreciate the thoughts and insights that help drive this project forward.
Over the recent months, we have introduced drastic changes, including a number of QoL improvements to improve your gameplay and other various changes.
We have had extensive internal discussions regarding the recent updates, and we hear your dissatisfaction with the crystal changes. We want to be transparent: despite this, we concluded that these changes are essential for the long-term growth and sustainability of the project. As we have mentioned previously, our data analysis shows that certain areas of the game require optimization. Specifically, we need to focus on how we onboard new players and ensure new players feel invested from the start. This is currently our top priority. This is an important step that helps the game grow.
We take your concerns and feedback to heart and have not forgotten them. We collected all your suggestions and treasure them for when we have the time to work on them. We will return to adding more small QoL features and reworks suggested by the community after our current priorities are complete. We want to emphasize that while we take your feedback seriously, we cannot implement all of it. However, your time and dedication are essential for us to keep track of what matters most to you, our player base. On that note, please continue to share your thoughts!
After we improve the new player experience, our immediate focus will shift to a major content update. We will share more information about this update soon, but please note that it will not include a level cap increase this time around. Following that, our focus will turn to the Arena Rework and Guild Hunt Improvements, which are planned for early 2026.
As for the Guild War and Skill Upgrades mentioned in a previous producer note, these will be pushed back again. We feel it is more important to rework and improve existing features like the Guild Hunt and Arena before releasing brand-new systems.
Finally, we want to address the "Fight Verify Fail" issue. Fight verification is essential to prevent cheating; however, due to the complexity of our combat system, these errors can appear more frequently after updates to the combat system. We are monitoring these issues closely and act fast when they become frequent. Thank you for your understanding and for being a part of our community.
Your continued support and dedication are invaluable to us,
The Mobile Dungeon Team
