A glimpse into the creative process of our artists when they developed the dungeon: Wine Cellar

▷ Design Process
This was one of the first dungeons we worked on, and the idea was that the actual dungeon would be located beneath a larger building, essentially in the basement. The story revolved around contaminated grapes, which caused the vineyard's vines to grow out of control. These rampant vines were intended to infect enemies, adding an extra layer of danger and thematic depth to the environment.
We began with isometric sketches of the dungeon, one intact and one destroyed, to visualize the setting and its evolution. From these, we created asset lists to guide production.
Stay tuned for more behind-the-scenes looks!
