changed:
- recoded several code parts to increase stability and gain performance
- improved some bullet graphics
new:
- 12 new achievements
- spawn difficulty
About the spawn difficulty system:
- you can rotate with the right or left mouse button between level 0 and 10
- the system mulitplies some values ingame with x1, - x11 (up to 1000x higher than normal)
- changed values are: enemy health, primes from bosses, BS from bosses, gold from all enemies
planned in future updates are also achievements for this system for killing monsters on specific difficulty values