Fixes:
- The pet bug where the DLC pet and the ingame attack pet had the same starting position
New:
- Elemental overtime damage( speed modification)
- New prime upgrade fire overtime damage
- New prime upgrade poison overtime damage
About the elemental overtime damage and speed modification: The Heroes now have an elemental effect on enemies when their attacks (bullets) collide with an enemy
effects:
- fire element 2: The fire element 2 now sets enemies on fire. The hittet enemies start burning (no indicator yet) and get overtime damage as long as they life. The base damage is 1 and the dmg gets +10 for every fire overtime upgrade level.
- poison element : The poison element now poison nemies. The hittet enemies get poisoned (no indicator yet) and get overtime damage as long as they life. The base damage is 1 and the dmg gets +10 for every poison overtime upgrade level.
- earth element: The earth element has no effect and still does double damage value
- ice element: The ice element slows down enemies a little bit with every hit. the effect stacks up until they are on the minimum speed.
effect immunities on enemies:
- bosses are immune against elemental damage (burning, poison, ice)
- phoenix are immune agains burning (overtime dmg)
- lizards are immune against poison (overtime dmg)