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Change-Log for 1.0.747Hotfix3

As Adrian mentioned in last week's "BFG Unlocked", the team has put a lot of effort into fixing the most pressing gameplay bugs. Understanding what is "most pressing" is half the work, and as we've been also working for performance fixes, we decided to separate our efforts into a two-forked approach:

In raw numbers, the team managed to eliminate 146 bugs. Today's hotfix focuses on the bugs below as well as a large bunch of minor improvements that are too numerous to count. The list below was considered to be the safest to publish in this hotfix - as systemic fixes into performance or crashes require more testing to be deemed safe right now. But do not fret, stay tuned, we are planning to go forward with performance optimizations and more fixes as soon as we feel confident they improve the experience properly without creating more issues.

Bug Fixes

  • FIXED: Guardians were easy kills with the cleansing wave from outposts & totems. This was an unintended side-effect that made outposts less challenging, and has been fixed.
  • FIXED: Ambush monsters "ignore" spawn animation.
  • FIXED: Hero could not be teleported back to a respawn point if he died while riding the sled.
  • FIXED: Totem can be cleansed multiple times in a row.
  • FIXED: In some rare instances teleportation would teleport the player into nothingness
  • FIXED: Saving the game while riding the sled is now active again, enabling players to quit the game while sledding.
  • FIXED: Falling damage could kill the hero if hero initiates a teleport while jumping.
  • FIXED: Corrupted ground not disarmed after cleansing a totem.
  • FIXED: Crafting - Follower will not continue the crafting after they did a break.
  • FIXED: Broken face problem on LOW art quality settings.
  • FIXED: Inner Vision highlights were not properly calculated and displayed.
  • FIXED: Spamming the 'A' button on the camp crystal during the tutorial would open the teleport map.
  • FIXED: Pressing RB close to a cleansed crystal made the player jump and open the teleport map at the same time.

Changes

  • Re-enabled Eclipse destructible debris, ice shards (monster spawns), and tombstones.