Hello Dragonguards,
We promised to update the game nearly every week. Here is the result of the last week:
Patchlog
- Added the passive skill system
- Added the player leveling system
- Added treasure chests after victory
- Added new maps
- Working Steam achievements
- New Tower: Canon (ranged, aoe)
- New Enemie: Goblin Bomber (range enemie)
- Guardians protecting the portals
- Tower range outline
- Teleport back to the dragon egg
- Fixed Towers
- Fixed perfomance issues
- Critical hits
- Worked on UI
- Playtime counter (wave)
Info
We are highly motivated to continue developing the game as you can see. Please feel free to comment your ideas, suggestions or problems. We still aim to work with you together ːsteamhappyː