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Weekly update #10

Dear Furballs,

Every week, I'll post a "Weekly update" to let you know what is going on in the colorful world of VR Furballs. This is the episode 10 :)

DELAYED

Once more, I decided to push the release date of the full version of VR Furballs - Demolition. It was initially planned for February, then March, but once again, the production of the missing levels did not go as fast as I hopped. I am now targeting a release at the END OF APRIL. It gives me 6 weeks to finish the 24 missing levels, which is doable :) This also means that you still have around 6 weeks to join the Early Access Level Creation Contest ;)
http://steamcommunity.com/games/704470/announcements/detail/1595829206585267336

GAME UPDATE

I updated the game a couple of times this week with the following changes:

  • New: Added World 1 - Level 4 which is the "Pool Party" level.
  • New: Added World 3 - Level 2 which is the "Bunker Face" level.
  • New: Added buttons on the table of the Level Editor to shift the entire Level.
  • New: Added grab + grip press combo in the Level Editor to let the held block go through other blocks (kind of a ghost mode).
  • New: Added button in the Settings panel to hide the Player's Furball (useful when shooting Mixed Reality videos).
  • Improvement: Keep the Restart and Quit buttons until the end-of-level panel appears.
  • Improvement: Improved Progression panel by adding red crosses to show you what you haven't achieved yet.
  • Improvement: Improved Progression panel by adding construction icons to show you what levels are missing.
  • Improvement: Improved Pillar collision so that you can bounce the Furballs with different angles if you aim the Pillar edges.
  • Bugfix: Fixed bug causing everything to be a bit harder to break.
  • Bugfix: Fixed Portal, Redirectionner and Fan doing their thing even when they are stored on the side of the Level Editor.

Here is the list of the known and fixed bugs:
http://steamcommunity.com/app/704470/discussions/0/1692659135903288420/

WHAT'S NEXT

Here is the plan for next week:

  • Mooooooore levels!

Don't hesitate to give us feedback about the game, to report bugs, or to give us ideas. Do it here or on Discord. VR Furballs was created for you, so we'd love to hear what you think about it!

Thanks again to everyone playing VR Furballs - Demolition! See you next week!

Steeve
Gamily Studios