Dear Furballs,
Every week, I'll post a "Weekly update" to let you know what is going on in the colorful world of VR Furballs. This is the episode 6 :)
There will be no Game update and no Weekly update next week (as I'm taking a break). But I will be on Discord and will reply on the forums.
WEEKLY COVERAGE
This week we've got one new video:
Once more, every article, video, review, comment, like, share, etc... will help us immensely, so thanks to all of you who try to help.
GAME UPDATE
I updated the game earlier today with the following changes:
- New: Added Spanish language.
- New: Added Korean language.
- New: Added Greek language.
- Improvement: Prevent usage of Mushrooms in the Hit the Bomb mini-game (it's too easy for a giant).
- Improvement: Display the Level Editor teleport ring starting the end of the World 0. It is greyed out and displays a Lock until the Level Editor gets unlocked at the end of the game.
- Improvement: Display Redirectionner trajectory in the Level Editor.
- Improvement: Use different Motion Controller weapon type icons for each platform (since it is a Vive controller for every platform now).
- Improvement: Hide the tutorial panel of the tutorial introducing Swatty (the yellow Furball) when 2 of the 3 Baddies got killed. Keep re-showing the tutorial until the level is completed.
Here is the list of the known and fixed bugs:
http://steamcommunity.com/app/704470/discussions/0/1692659135903288420/
Don't hesitate to give us feedback about the game, to report bugs, or to give us ideas. VR Furballs was created for you, so we'd love to hear what you think about it!
Thanks again to everyone playing VR Furballs - Demolition! See you next next week!
Steeve
Gamily Studios