Build 8161 is now available in the Neverwinter Nights: Enhanced Edition Development branch. These features and fixes will make their way into the main branch after testing.
The Development branch is available on the Beta tab after opening the game properties menu.
Fixes
- A huge shadows-related memleak was fixed in the toolset that would happen when loading areas.
- “Input player name” is no longer covered by the Direct Connect UI.
- LAN “Connect” button now works as expected.
- Toolset now remembers window position between starts.
- Servers displayed in the History/Favourites panel now grey out properly when they are unknown to the masterserver.
Features
- LAN enumeration has been slightly improved to find multiple servers on the same host.
- Server listing speed has been improved.
- Toolset performance when loading/accessing placeable-related functions has been improved.
- Toolset performance when working with the object tree in area view has been improved.
- Rendering performance has been improved. (This is not the Skybox issue; we’re still looking into this).
- Windows game and server will now use UPnP to automatically attempt a port map.