Hi,
as some of you maybe noticed, we have released an update on monday and didn't released a patch note. I didn't done it since i was not sure if the update deseves a new version number. So i decided this time that it didn't and because we all make mistakes sometimes i forgot to update the version file so the game is now displaying 0.0.82,5 instead of 0.0.82,6.
But let us move on to the things that changed in the update. As the not changed version number indicates not much changed but here is the very shor list of things that have changed and at the end a little text about what is comming next to the game.
Changes
- Revamped the pistol model a little bit and recreated the animations for the pistol
- Automatic reload, you are now reloading automaticly after shooting the last bullet
- New pistol animation / new animation slot for all weapons. Which means we now got a different animation when you are shooting the last bullet, to better indicate the the weapon is empty, currently only for the pistol.
So now to the things that are planned.
We updated our internal roadmap a little bit lately so here a some major things we are trying to archive in the next weeks and months:
- Fixing / reimplementing the screamer zombie
- Implement steamworks for multiplayer
- New buildings
- Better HUD
- A new map
- New animations since blender 2.8 is released now
- Sound options
Those are mainly all things we are working on right now and are our goals to archive the version 0.0.90.
Our internal goal is to archive this version till the end of august 2019
The things that you can expect in the next version is the screamer renabled a revamped weapon, maybe a new building and you can expect that we are using the new animation also for the mac10 by then.
I hope you like the update, thanks for reading and as always thanks for playing Space Survivors Shooter
With kind regards
SevenOperation
