Hi,
Today we got a new update for you, only for the preTesting branch for now but an update for the stable branch (default) will come soon.
The biggest change first we added a new weapon the MP28 hope you like it the weapon is located at the same building as the mac10.
Here is the changelist:
- Added an option button in the main menu to adjust the brightness value hast to be changed on each game start for now
- Replaced old foliage on main menu map
- Changed design of main menu
- Adjust positions of weapons for better aiming
- Changed ragdoll of zombies to fall better
- Revamped the multiplayer menu so it is now possible easy access friend list
- Joining and hosting via ip address is not possible anymore
- Implemented a pause mode which allows the host to pause the game he presses "ESC" (Clients can still move around but postion get's reset after resume game is pressed)
- Removed the text on the wall at the start and moved it to the info button
- Added a max carryable ammo limit (5 mags plus one loaded)
- New weapon sounds
- And some other visual enhancements
Bugs fixed:
- The G.A.U Machine should now only accept a new weapon for upgrading if none is in there.
- It is now possible to host again after a disconnect after dying
Known bugs:
Client weapon flys on disconnect
Client weapon get not attached correctly
Wrong bullet spawn position (Bullet trace starts to soon)
Powerups won't spawn on client
Dropped weapons don't sync the boolean
When Host is dead and client joins the game crashes on the host side
Make it possible to join through steam when game is not started
