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TFM Weekly Update 📜 #FeatureFriday-11/08/23

Offsprings of the first men, once again, welcome back to another #FeatureFriday! ːthetreeoflifeː

We hope you've journeyed through a week filled with achievements and joy. Here at Gathering Tree, we've been tirelessly diving into the realms of code, pixels, and gameplay to bring you enhancements that truly enrich your in-game experience. Day by day, keystroke by keystroke, we've been meticulously refining and redefining the lands you tread to help you create settlements that feel alive, immersive, and endlessly intriguing. Dive into the changelog to unravel the tapestry of enhancements we've woven for you this week. ːreexcitedː

Changelog

Total number of additions implemented this week: 34 ːhappyhfː
Changes made in response to community input and assistance are 59% and marked with ːhappyheartː

ːhappyhfː [Content] Introduced a comprehensive Color and Tier revision for Gatherer doodad & items.
ːhappyheartː [Content] Renamed the profession: Herbalist is now known as Alchemist.
ːhappyheartː [Content] Added six innovative concoctions for the Alchemist to brew.
ːhappyheartː [Content] Tinkerers can now craft a mystical jewelry item: The One Ring. ːoneringː
ːhappyheartː [Content] Introduced a new world drop item: The Zero Ring.
ːhappyheartː [Content] For Cooks who've achieved 10+ Self, a new construction reward is available: The Tavern Hub.
ːhappyheartː [Content] Rolled out a new profession: Tavernkeep. This role prepares consumable drinks upon leveling up and provides buffs to characters who dine at a tavern sitting spot during work hours.
ːhappyheartː [Content] The Tavernkeep now offers six refreshing consumables: Grasswater, Bugbrew, Barkbite, and Tavern Tables in 3 distinct sizes.
ːhappyheartː [Content] Upon their demise, characters generate a unique item in Stockpile, "Settler's Remains."
ːhappyheartː [Content] Introducing a new Base build option: Settler's Grave. This construction, demanding Masonry skills, can be built with Stone and the Settler's Remains.
ːhappyhfː [Content] Introduced a comprehensive expansion of feats and skills for Preserver's T2, T3, and T4 level-up milestones across all stats, including but not limited to: Reviver with the unique Reviving Presence, Morale Shifter boasting the Rechannel ability, Delayer slowing foes with Delay, Subduer bringing a strategic edge with Subdue, Resuscitater offering a powerful Resuscitate, Battle Tactician sharing battle insights through Share Tactics, Swift Posture optimizing combat with Hustle, Morale Fortifier boosting allies with Fortify Morale, Energy Channeler efficiently managing resources via Channel Energy, Equipoise balancing forces with Harmony & Discord, Provoker disrupting foes with Provoke, Overwhelmer putting enemies in a panic with Overwhelm, Turncoat Seeker flipping loyalties using Convert Turncoat, and Morale Sacrifier sacrificing for greater goods via Sacrifice Morale.
ːhappyhfː [Content] Introduced a world drop consumable, "Thunderer's Rune". This is the pioneering consumable to offer a Feat with an attached skill, hinting at its potential future inclusion in profession paths.
ːhappyhfː [Balance] Decreased the Wraith race selection circle size from 1.0 to 0.8.
ːhappyheartː [Balance] When Stockpile gets overwhelmed with numerous Settler's Remains without an adequate grave, settlers might contract the Haunted debuff. This unsettling debuff occasionally manifests an agitated Settler's Ghost. This specter disrupts settlers' tasks, aiming to apply a slight debuff but can be dispatched with just one hit.
ːhappyhfː [Content] Culinary advancements! Cooks equipped with the Taster Chef feat now have the ability to establish a Legacy that imparts this feat to subsequent generations of cooks.
ːhappyheartː [Balance] Adjusted rewards for claiming Azmych Rats in Ergenekon. Players will now receive 3 Pumpkinfield Scones, down from 20.
ːhappyheartː [Balance] Enhanced Ergenekon's Wolfgate troll by boosting its Endurance.
ːhappyheartː [Balance] Implemented cooldowns for all Area-of-Effect skills and removed the extra damage progression from Chronobolt's blessing.
ːhappyhfː [Balance] Overhauled efficiency and progression benchmarks for professions with fixed level-up modalities.
ːhappyhfː [UI/UX] Integrated a new priority for eating interactions connected to tavern sitting spots, enhancing the eating decision mechanics.
ːhappyheartː [UI/UX] Introduced a new cursor mode: "Assign." This mode activates when a character is selected, and the mouse hovers over a faction construction.
ːhappyheartː [UI/UX] A sound effect (SFX) now plays for feedback when characters are assigned to constructions.
ːhappyheartː [UI/UX] Introduced two distinct notification types: one for unassigned characters (distinguished from idle characters) and another highlighting the completion of an objective.
ːhappyhfː [UI/UX] Integrated icons to previously icon-less potion trinkets and set cooldowns for trinket potion skills.
ːhappyhfː [UI/UX] Added new icons specifically for drink consumables.
ːhappyhfː [UI/UX] Traits and skills associated with Ergenekon's boss weapons are always visible when the character is selected.
ːhappyheartː [UI/UX] Adjusted the alert priorities. The "Character needs assignment" alert is now of critical importance, while the "Idle" alert remains major.
ːhappyheartː [UI/UX] Enriched construction interactivity; players can center the camera on specific constructions by selecting their portraits in the construction detail panel.
ːhappyheartː [UI/UX] Trait levels are now prominently displayed on trait icons within the character panel.
ːhappyhfː [Fix] Modified activity rewards display. The "Collecting Dirt Hydration Pit" activity will no longer display Plump Tomato as a potential secondary reward.
ːhappyhfː [Fix] Resolved an inconsistency with the Taster Chef Cook reward; it will now validate if a character already possesses the feat.
ːhappyhfː [Fix] The Legacy trait is conferred by the Settler trait, replacing the Elder.
ːhappyhfː [Fix] Fixed Horse Mount's trait category representation when consumed.
ːhappyheartː [Fix] Addressed multiple issues, including inconsistencies in the feedback panel, miscalculations in Healing Potion metrics, anomalies in the Cold Touch skill's range, irregularities with combat banner persistence, and more.
ːhappyhfː [Internal] Enhanced the map maker functionality, enabling users to amend character construction assignments.

https://steamcommunity.com/games/700820/announcements/detail/3664275387883515658
As the sun sets this week, we cast our eyes toward the horizon, filled with gratitude for your companionship on this journey. ːSmallRedHeartː

Have a wonderful weekend, and see you all next Friday! ːgearthumbsupː