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TFM Weekly Update 📜 #FeatureFriday-14/07/23

Offsprings of the first men, once again, welcome back to another #FeatureFriday! ːlettuceː

We are very happy with the amount of feedback we've received after our last major update. You've guided us with your invaluable thoughts, helping us shape the future of our game. We're delighted that you're enjoying our new features, and rest assured; there are plenty more additions baking right now that we believe will add the depth you liked in the previous version. We're striving to make this version even better than the last! ːreexcitedː

Based on your feedback, we're introducing new content and fine-tuning the balance to provide a smoother and more enjoyable experience. We're putting your insights into action and can't wait for you to explore the updates we have in store. Without further ado, let's dive into this week's changes! ːreimpressedː

Changelog

Total number of additions implemented this week: 56 ːhappyhfː
Changes made in response to community input and assistance are 48% and marked with ːhappyheartː

ːhappyhfː [Content] Boars' charging ability upgraded with an instant strike skill.
ːhappyheartː [Content] New activity for Farmers: Tending Wheat Field.
ːhappyheartː [Content] Centered Wheat Field interaction point.
ːhappyheartː [Content] Added five new baits and ten new uncommon fishes for Fishers.
ːhappyheartː [Content] Added fishing activities with a chance to catch more sweetwater and uncommon fishes.
ːhappyheartː [Content] Introduced new recipes using these fishes as a cost.
ːhappyhfː [Content] Introduced five tiers of Healing potions, craftable by the Herbalist profession by combining herbs & magic dust.
ːhappyheartː [Content] Added more Wildwheat to Memoria.
ːhappyheartː [Content] Transferred "Picking Gathering Fruit" activity to Forester's Hut.
ːhappyhfː [Content] Added "Leader's Roam" activity to Ergenekon's Chronowraith.
ːhappyhfː [Content] Ergenekon's Timeless character now spawns with 1 level of Adventurer.
ːhappyheartː [Content] Wildwheat is now a progress resource and can be harvested five times.
ːhappyhfː [Content] Modernized the old T4 head and chest items: Oceanwave & Oceanbreeze.
ːhappyhfː [Content] Balance changes to all Ergenekon NPCs. The road to Erlik is now much more dangerous.
ːhappyheartː [Content] Added Wildwheat to Arachnia.
ːhappyheartː [Content] 20 new uncommon and rare cooking recipes that use new uncommon fishes.
ːhappyhfː [Content] Added two new Wartinker rewards: Medium & High Quality Bedrolls.
ːhappyhfː [Content] Added Sneak animation to cat and dog.
ːhappyhfː [Balance] Overhauled efficiency increase for professions with Fixed level-up type.
ːhappyheartː [Balance] Fishing activities decision revamped. Fish Spots will no longer be destroyed when they reach 0% progress.
ːhappyheartː [Balance] Reduced fishing bait stacks from 10 to 5.
ːhappyhfː [Balance] Fated Growth now grants a personality trait every eight suns.
ːhappyhfː [Balance] Increased production of food Stamina replenishments and crafting speed.
ːhappyhfː [Balance] Increased Tinker & Wartinker fixed level-up thresholds to 75 from 60.
ːhappyhfː [Balance] Changed Burner's level-up speed to Very Slow.
ːhappyheartː [Balance] Fish spots now replenish every 5 Suns.
ːhappyhfː [Balance] Added profession prerequisites to Tinker's profession-specific items.
ːhappyhfː [Balance] Adventurer now grants 2 XP after each hit instead of 1 XP.
ːhappyheartː [Balance] All growth crops now provide one yield instead of 3.
ːhappyhfː [Balance] Fisher's and Mason's level-up speed is now Very Slow.
ːhappyhfː [Balance] Reduced random resource/food/item/consumable drop chances of all NPCs.
ːhappyhfː [Balance] "Rapid Striker" buff now increases Action Speed by 35 and drains one extra Stamina.
ːhappyheartː [Balance] Wheat Fields now grow in progress every five moons.
ːhappyhfː [Balance] Increased debuff proc chances of simple weapons.
ːhappyhfː [Balance] Reduced the efficiency bonus on each level for all professions.
ːhappyhfː [Balance] Overhaul of food tier/rarity.
ːhappyhfː [Balance] Reduced exponential XP formula speed dividers of all level-up speed types.
ːhappyheartː [UI/UX] Added icons and descriptions to all baits and new uncommon fishes.
ːhappyhfː [UI/UX] Introduced 25 new major alerts to warn when a construction's input is out of stock.
ːhappyhfː [UI/UX] Changed the description of the level-up alert.
ːhappyheartː [UI/UX] Changed Encouraging personality's icon.
ːhappyheartː [Fix] Resolved issue with Ergenekon's Forester's Hut where characters couldn't collect wild berries.
ːhappyhfː [Fix] Removed the old Shopping character appearance triggers.
ːhappyheartː [Fix] Corrected Gluttonous' wrong cost type.
ːhappyheartː [Fix] Corrected Resilient Withdrawal feat's wrong trigger type.
ːhappyheartː [Fix] Corrected Primal Instincts faction perk's description.
ːhappyhfː [Fix] Corrected rarity for 50+ uncommon resources.
ːhappyhfː [Fix] Fixed Grizzly Hide's wrong rarity.
ːhappyheartː [Fix] Fixed Ranchers not being able to find a path to their construction.
ːhappyheartː [Fix] Removed old panel keyboard shortcuts to fix the issues when the player hits the button.
ːhappyheartː [Fix] Corrected several Alert descriptions.
ːhappyheartː [Fix] Fixed clearing level-up rule fields on the level-up rule popup are closed via the cancel button.
ːhappyheartː [Fix] Fixed SpawnRandomItem effect output spawned item count calculation.
ːhappyheartː [Fix] Added skill cost and prerequisite checks on setting the interactable status of skills on the skill bar.
ːhappyhfː [Fix] Fixed FactionObjectiveLootsConstruction objective type check.
ːhappyhfː [Fix] Removed wrongly added Settler trait check from character movement.

https://store.steampowered.com/news/app/700820/view/3664275387883515657
Have a wonderful weekend, and see you all next Friday! ːgearthumbsupː