Hello everyone, welcome back to another #FeatureFriday!
More than a hundred thousand of you have added TFM: The First Men to your wishlist, making TFM one of the most anticipated strategy games on Steam - understanding and feeling the great responsibility that we face, with enormous gratitude in our hearts, we are committed to making TFM the best experience possible, and after collecting feedback from the Steam Playtest, we've made the difficult decision to push the launch date for TFM back for a while longer.
We have to consider Steam events and announcements of competitor games while choosing a release date, so our plan now is to announce an exact release date after Gamescom. Thank you so much for your patience, and believe us, the wait will be worth it!

With the changes we have made, we are starting another round of Steam Playtest today! If you are eager to participate, please consider joining TFM's Discord and help us make it a better game.
Until the release, our main goals will be;
- The game's tutorial will be enhanced with a storyline to teach all of the aspects of the game.
- All of the features and the content of TFM will be translated into Chinese and Turkish.
- All of the features of TFM will be translated into French, German, Korean, Polish, Brazilian Portuguese, Russian, and Spanish. Content for these languages will be kept translated during the Early Access while we try our best to add additional languages.
- Lindaris campaign will be shaped into a better experience with the additional content.
- A new champions survey will be shared with our Playtest participants to collect feedback for high-level matters and hire new mods for our Discord server and Steam Community Forums. So if you want to be a moderator, this is a great time to join our Discord.
- Optimizations will continue to provide a smoother experience.
- The Early Access Roadmap will be updated and shared with the community before the launch.

Now let's continue with what has been changed this week.
Changelog
- Imbecile and Slow traits now also reduce Mind.
- Increased Tradition costs of Lindaris.
- Increased base weight of visiting a dead settler.
- Baths will slowly drain if a character taking a bath gets interrupted.
- Seed Collector is now a passion that comes with the Farming tradition, instead of being an archetype of Gatherer.
- Heavily increased Gathering activity weights.
- Adventurers will gain 1 Influence on each skill cast.
- Human default energy consumption is slower now.
- AI characters will now check if there's an Unconscious ally before casting Stabilize.
- Lindaris now starts with Mounds, 2 Gatherers, and Collectors.
- Guards now fend off farmland raiders.
- Added offensive critters to Lindaris.
- Several new map editor additions to create a better Tutorial experience.
- Added a new content function: Apathy. Characters can remove their passions from their tabs now.
- Improved tooltips are now more responsive and have the ability to show additional tooltips for the information hidden inside them; Tooltipception!
- Improved biome textures for all regions.
- Improved the character animations to display combat states.
- New loading screen text styles.
- Added Restart Game button to pause menu.
- Refactored character traits and character appearances.
- Fixed an issue that occurs when a character is trying to use a skill with position target type.
- Fixed an issue that occurs when a game is saved during it is paused.
- Fixed an issue that occurs when the guider highlights are being presented with respective UI panels.
- Fixed all issues that occurred after the addition of the tooltipception system.
Once again, we want to thank you all for your support, and we are eager to get you playing TFM: The First Men as soon as possible.
Wishing you all a great weekend. See you next Friday!
