
Today we have a small patch that most importantly makes the last mission easier and less punishing. We also have a stability fix for multiplayer.
We are going to continue working on tuning the campaign and making the game more stable and bug free.
Do you feel a mission is too hard or too easy?
Tell us what you think in this thread.
Patch notes 1.0.3
- Stability improvement in multiplayer.
- Battle of Giants; changed Karthor’s movement, 400->380
- Battle of Giants; Karthor in hard mode, no longer has +20 movement speed bonus.
- Battle of Giants; added a 50% probability to get a Cleric in each wave spawn.
- Added attack sound effect to wild wolves.
- A Devoted Defense; made the mission a bit more challenging on hard.
- A Devoted Defense; changed timing for the freezing lake.