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Patch notes for EAv0.04.19a

Warrior Ancient Skill-Trees:
- If you are a warrior, all of your ancient items have been reset and your gold refunded.
- The Warrior class ancient items now have skill trees associated with them. Access the skill tree by using 'e' (interact).
- Every ancient item has 10 nodes to select from. Each node can have anywhere from 1 to 8 ranks. This will create a lot of build-types.
- Right now, all ancient nodes cost 1 gold. THIS WILL NOT BE THE CASE FOREVER. This is to encourage experimentation with the trees. Respecs should be cheap.
- Each node/rank will also 1 ancient orb. You get one ancient orb per level so 100 total nodes/ranks can be taken.
- The base node (topmost) has a level requirement. I don't know if this will always be the case, but I had to put this because the later ranks are very powerful. They were going to be expensive, but are 1 gold right now.

The next class to get the ancient skill-tree update will be Necromancer.

I will be spending a few days on bug fixes and some Wizard updates.

Features:
- Tree/Sapling overhaul
- For a dumb reason, there were 2 different saplings in the game. There is now one and they all stack.
- Saplings no longer require a dirt mound to plant them. Place saplings like you would a workbench on the ground. This should allow people to move the trees if they want.
- I have updated and enhanced the UI for both Survival-trees and Ancient Skill-trees.
- The mouse-wheel should change pages in the ancient skill trees window now. (Already worked in Survival Tree)