Features:
- Pressing down ('s') while having the gliding ability will let you fall faster. You will not take damage from falling.
- Some people were accidentally clicking on bank-tabs at the vendor after buying them and selling them back and not expanding their bank. You can no longer sell bank tabs back.
- Changed the message after boss 3 in normal difficulty to give more information about what to do next.
- Changed the portal scroll to reveal all the portal entrances, instead of the first one in your map if you have more than one
Bugs:
- The Wizard's Book of Magic Shield was broken. If you took elemental damage (poison, fire, etc) it would refresh the shield to full. This has been fixed. Wizards no longer invincible. Watch out!
- The Jade Skull of the Third Eye could stun bosses. This has been fixed. I wanted to keep it for enchanters, but it is causing exploits and bugs, including crashes.
- If you used the Great Leveler and slept at the same time, you would take massive damage because you were asleep and falling. This has been fixed.
- Homestones, boss bags and a few other things were trash-able. It could block progress in the game. This has been fixed.
- Removing a crystal from the armor kept the rarity color of the crystal. It should now change back to the right rarity.
- Adding a crystal to a unique armor changed the rarity color. This should not happen anymore.
- Properly named King Berzerker as Mad Berzerker. It was right in the patch notes and wrong in the game.
- Demon Riders in portal areas were being spawned at level 0. They are now correctly leveled.
- Fixed players loading the game with survival points to spend and the green plus not showing up.
- Digging blocks under ghost and wisps (and other flying monsters) made many of them disappear. This has been fixed.
- I think I fixed yet another bug with the unique monsters merging together. This time I mean it. Really. I swear.