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Updates from 12.31

Hello players of Ancient Siberia!

First of all, let us wish you the happiest New Year! We hope that you has a terrific year, and the next one will be even better!

2017 was very intense for our team. We got our ups and downs, but in the end we released our game in Early Access here on Steam. Finally, we are here, where all the great games can be found. It's a great achievement, right?

Also, for now we have a few updates to cheer you up with. Next updates will be released in 2018, and we are back to work on Wednesday, January the 3rd.

We wish you all the best for the upcoming year, and hope to see you all again!

Valid build version: 0.4.4.0

FIXED:

1. Damage calculating system: piercing of armores wasn't registered. Now the problem is solved, and you can try it out on your enemies!

IMPROVEMENTS:

1. Servers: packet processing rate is now increased. It affects the movements of your character's rivals, now their animation is more smooth. Also the performance of the servers is much higher now.
2. Skills upgrading system: the essential method of upgrading has been changed.
3. Basic characteristics: regeneration of the characteristics' was slightly reduced.

KNOWN ISSUES:

1. Small arms are not available at the moment