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Patch Note #0006 - 0.9.0.8a

Hi everyone , here is the new update for the game , we've been working hard on the NPC and their AI , behavior , in order to create a better gaming experience , It took a while , but it should be worth it , for now we've only done the part for the Lero Island (Beginner Island) , but soon it will take effect to every town or city in game , we hope you could enjoy a better civilization world soon .
the update for NPC daily behavior will continue , and in the mean time we'll be working on the House Building system as well , we know you'd love it , It'd be coming soon , and as always , thanks you so much for supporting us :D

Added/Fixed/Tweaked :
-Fixed the weird arrow ballistic when you're client side (smoother now)
-Added in new faction system for NPC to react ( for instance , guards will not chase rabbit now )
-Added support for Humanoid NPC to use Bow , Greatsword or Shield just like player do (If only they own one)
-Redone the citizen behavior so that they might go to sleep at night , work or hanging around (Only effect in Lero Island for now)
-Added furniture that might be used by players or NPCs .
-Redesign the interior of house from LeroIsland so people can get in
-Added Death ragdall to every creatures

Known Issues :
-Client will be disconnected while entering Western Odola Outskirt (we'll be looking into it and hopefully fix it asap )