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Patch 46c Released!

A lot of the feedback has been provided by my good friend Sparktite!

Added:

  • Added Labcoat Cosmetic

Coop

  • Coop now shows the current objective.

Changes:

  • Updated Couch model
  • Updated Pinetree model
  • Improved Weapon fire visuals for the projectile weapons. The Bullets will now spawn more consistend in the center of your screen.
  • Updated Bullet Impact Sound
  • Metal is now more reflective.

Coop

  • The Boss can now multitask and can no longer get stunned.
  • Added a little close button to the buymenu if you dont want to move back to close the menu
  • Oilcans will now despawn after 2 min instead of 20sec
  • Made the pillars at the entrace of the facility more thick so you can hide from the boss laser
  • Moved the radio to the upgrade station for some sweet tunes
  • Treads now have a "Laserpointer" so you know where they are aiming.
  • Increased Seeker attack delay from 3.5sec to 5 sec
  • Seekers now play a unique sound when overcharging a enemy.
  • The Stomper enemy will now turn yellow when overcharged to better indicate that he wont receive any damage.
  • Changed Blastdoor material
  • Enemys will now ignore dead enemys.

Fixes:

  • Fixed Milkbottle not killing players when hitting them outside of coop.
  • Fixed that after a mapchange the gungame hud is not visible.
  • The announcer will no longer stop working.

Coop

  • Fixed player respawn while in the boss fight.
  • Fixed wrong description for Living Milk upgrade
  • All enemy sounds are now affected by your settings.
  • Fixed Seeker laser not vanishing after death
  • Fixed starting money. You should now start with only 650L instead of 950L
  • Fixed Blastdoors disappearing.