
A lot of the feedback has been provided by my good friend Sparktite!
Added:
- Added Labcoat Cosmetic
Coop
- Coop now shows the current objective.
Changes:
- Updated Couch model
- Updated Pinetree model
- Improved Weapon fire visuals for the projectile weapons. The Bullets will now spawn more consistend in the center of your screen.
- Updated Bullet Impact Sound
- Metal is now more reflective.
Coop
- The Boss can now multitask and can no longer get stunned.
- Added a little close button to the buymenu if you dont want to move back to close the menu
- Oilcans will now despawn after 2 min instead of 20sec
- Made the pillars at the entrace of the facility more thick so you can hide from the boss laser
- Moved the radio to the upgrade station for some sweet tunes
- Treads now have a "Laserpointer" so you know where they are aiming.
- Increased Seeker attack delay from 3.5sec to 5 sec
- Seekers now play a unique sound when overcharging a enemy.
- The Stomper enemy will now turn yellow when overcharged to better indicate that he wont receive any damage.
- Changed Blastdoor material
- Enemys will now ignore dead enemys.
Fixes:
- Fixed Milkbottle not killing players when hitting them outside of coop.
- Fixed that after a mapchange the gungame hud is not visible.
- The announcer will no longer stop working.
Coop
- Fixed player respawn while in the boss fight.
- Fixed wrong description for Living Milk upgrade
- All enemy sounds are now affected by your settings.
- Fixed Seeker laser not vanishing after death
- Fixed starting money. You should now start with only 650L instead of 950L
- Fixed Blastdoors disappearing.