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0.1.14.6200 Update

1.Optimize the animation of triggering skill altars.
2.Fix the error that the buff icon added by star altar can be removed by Full Moon Potion.
3.Fix the error that the buff from Cursed buff remains effective even after its duration runs out.
4.Fix the bug that when critical hit the enemies of instigation state, the effect of Scare Talisman would occur upon team members.
5.Change the effect of Staunch crystal to "Keep 1 hp when receive fatal damage."
6.Change the effect of Immortal Altar to "Revive if every unit has finished one round and at least one party member survive." And increase its probability of occurrence.
7.Change the duration mechanics of buff and debuff. Now the duration of buff and debuff will be counted only by its duration of rounds, rather than by actions.
8.Change the self-healing mechanics of Elite Ruins labors. Now it only triggers once per round.
9.Change the mechanics of multiple action, now the hero can have more action right after taking potion that allowing more actions per round.
10.Change the mechanics of DOT. Now DOT only causes damage at the end of each round, rather than at the end of each action.
11.Other optimization.