
Update / Patch 0.103 - March 22nd, 2019
TLDR;
This patch for W.A.R. includes many fixed and changes that we received in bug reports and discord! Thank you to those who have joined us in closed testing! :)
- ADDED - Item icon on the recycle. Showing Recyclable Items.
- ADDED - Torch is durable and will diminish over time.
- ADDED - Saw, Crowbar, and UpgradeTool can now be used as weapons (put one on your hotbar to bring it out and use it, right click any of the three tools to use them for building fortifications)
- ADDED - More Hints relating to Item Stacking. -- This is not new, but be aware using CTRL+RMB or CTRL+SHIFT+RMB will give you 1 of the item, or 25% of the stack, respectively.
- ADDED - Server will remove dropped items on the floor after 5 minutes.
- ADDED - isOnline indication has been added to dedicated server 'playerstats' commands
- ADDED - Player HP indication has been added to dedicated server 'playerstats' and 'players' commands
- ADDED - NightTimeMultiplyer value added to Serverconfig.ini - This is used to multiply time during the dark night hours (19:00-06:00) Use this to increase the speed of nighttime for your server/world.
- ADDED - ListServerPublicly value added to serverconfig.ini - Turn this off to suppress listing the server publicly with our GameOverlordDaemon service/servers. This transforms your server to be private and only connected to via I.P. by others.
- ADDED - 'say' command added to dedicated server for sending chat messages
- CHANGED - Forge, Large Storage Box, Small StorageBox, Builders Box, are now all craftable only.
- FIXED - Player Stats update by server on re-connect
- FIXED - Small storage box cannot be placed on table
- FIXED - Bedroll cannot be placed on table
- FIXED - Unable to place bedroll on other build objects
- FIXED - Swapping Items from Slot to slot between any section of inventory
- FIXED - Right Click Mouse Stack Splitting whole stacks, would exceed stack size, and also duplicate - ne0n, WaveShredder
- FIXED - CTRL+SHIFT right click duping items.
- FIXED - Right Click Dragging items, and closing inventory would keep the item on the cursor.
- FIXED - Spoon World Model size Revised
- FIXED - Player Stats continue to diminish over time, when offline, or disconnected from server.
- FIXED - Player Movement controls still active while in bedroll menu.
- FIXED - Builders Box Displays Nicknames now instead of SteamID's
- FIXED - Removed LOD Process from low vert meshs (Mailbox, OrangeCountyCondo)
- FIXED - Optimized Rain for at least the forth time, revising rain particles for performance
- FIXED - Tree size within city limits was increased to match terrain (007, and Dexmes)
- FIXED - Auto Add steam ID When hosting local game - This allows the local host to use admin commands
- FIXED - Looking at Bedset's action text displayed incorrectly - reported by ne0n
- OPEN - SmallStorageBox place-able on walls in mid area - We have reworked a couple of things with the build system and this may have resolved its self. I cannot re-create now, but did see it in ne0n's video.
- OPEN - WallTorch floating toward player while building - same as above... please tell me if this continues, it may.
- OPEN - Swinging the torch without interacting with another object may result in multiple Audio queues - WaveShredder
- OPEN - While mining rocks with your fists, you may accidentally be given wood. - I am aware of this and need to tweak a value a bit more.
- OPEN - Inventory Menu, Character Camera showing other remote players - I’ve confirmed this twice. It will be resolved.
- OPEN - Cursor Icon for Herbal Flush Texture Glitch - this will be resolved
- OPEN - Large storage Box place-able into walls.
- REPORTED - "My character has 83 health, trying to use a med kit doesn’t work from out of inventory. I had to put it on hot-bar and hit hot-bar button to use it..."
- RESULT - Closed. Reasoning: Discussing with the team, the option to use items in your inventory was removed from the game long ago, under the impression and understanding that items must be placed in your hot-bar in order to use them. - This is due in part to design, and function. However we do not foresee us changing the way items are used. This would also hinder our ability later on to continue with custom animations for items, like the med kit which has been discussed. Same as the ability currently to "SelfMedicate" using the Right Mouse Button with "Heroin" in your hot bar. These items are going to be actually "Used" and in order to maintain this operation and function the hotbar is where items will be "Used". A future option we may do for the med-kit in this case would be to bring it out in your hands so you can visually see your player wrap themselves up to heal! As for now you can just put it your hot bar, press that number and it will be used.
- REPORT - "apple cider gives +200 thirst, isn’t that a bit to much" - ne0n
- RESULT - Closed. Reasoning: Discussing with the team, far too many times do we hear the hardship of finding drinkable foods or water. Since the thirst is currently out of a 500 maximum, we do not believe this should be lowered. As it will increase the consistent usage of drinkable items, which can become annoying to a user. With the addition of more drinks and items in general the values for things like this may always change while in development.
- REPORT - "money isn't to be found anywhere?"
- RESULT - Closed. Reasoning: I was able to find money in tons of different storage objects, vehicles, dumpsters, so im not quite sure, maybe this was a one off error? Or maybe the server was having an issue at the time?.. Please let me know if you still have the issue, but i was unable to re-create
- REPORT - "-night time is to long, daytime to short (my opinion)" - ne0n
- RESULT - Closed. NightTimeMultiplyer added to Serverconfig.ini, -- Days are set default to 60 minutes, this leaves 30 minutes of day and 30 of night, by setting the NightTimeMultiplyer Value to a value less then 1 you can speed up time. (NightLengthInMinutes * NightTimeMultipler = LengthOfNight) e.g (30 * 0.1) = 3 (Night would be 3 minutes long)
- NOTE - The perception of time passing, is different for each man on earth - Zack :)
- REPORT - "-add notifications on the gui as where you can see your hydration and others, like small icons, green color is good, yellow color you need to start thinking about having a drink or eat and red means you're about to die? (just an idea)"
- RESULT - This is Still Open... the team cannot decide, it has come down to re-enabling the indicators that we have, and allowing it as an option to show/hide the indicators on the hud. The team is split between having on-screen indicators, or having a clean HUD with no congestion, which is what we have tried to keep. We believe this will become a UI option in the options menu sometime soon.
Again the N.W.C. team would like to send out a special thank you to ne0n, WaveShredder, 007. Thanks Guys :)
Join us in Discord to chat with us or provide feedback - http://discord.gg/69naDNh