These are the current fixes and updates for upcoming BETA Weekend 4, we are still working on some additions:
Framework
- Server Stability performance upgrades
- Twitching Animation due to synchronization upgraded
- Server Country selection moved into Lobby for easy switching
- New More Accurate Set Height Menu now includes enter your own height
- Headlock control option removed, now all movement will be non-headlock
- Body respawning into control console in lobby fixed
- Respawning inside another person’s avatar fixed
- Haptic feedback added when touching buttons in lobby
- New Walk animation
- New Run animation
- Doppelganger effect fixed
- Lobby 1v1 - 4v4 changed to 2,4,6,8 players menu
- Kill Feed moved to upper left corner to prevent blocking view, also added UI Curving
- Number of people and Show host icon moved to top right corner of view in-game
Controls:
- Added Grip to Grab Foregrip Function (Selection in Lobby), predominantly for gun stock users
- Walking and Running sound volumes reduced
- Leaning walking hand back >90 degrees causes avatar to walk backwards
- Knives should be easier to grab now
Knife Mechanics:
-
NEW Knife mechanics to bring out the Wolverine in you & reduce kill trading!
- Knife physics now includes Stab, Slash, Throw
- Running and Stabbing only reduces health by 20% per knife
- Stabbing requires 5 hits to kill
- Slashing deducts damage depending how much of the enemy body is slashed, each area 20% damage, double with 2 knives
- Throwing does the most damage, landing 2 knives to the body kills the enemy, 1 to the head
- Stab, Slash, Throwing a knife to the head is an instant kill
Gun Mechanics:
- Reduced Weapon Smoothing to match forehand, predominantly for gun stock users
- Weapon floating in front when avatar respawns due to quick grabbing fixed
- Kriss Vector rebalancing
- Sniper Gun Zeroing Fixed
- PDR graphics look less cartoonish
- Pistol on back graphics fixed
- Holosight red circle profile lines reduced on SMG, PDR, Sci-Fi
- Grenade damage increased 20%
Maps:
- Added running and falling off edges Hanger
- Added running and falling off edges Hanger AfterDark
- Added running and falling off edges Slum (WIP)
- Added running and falling off edges Ruins
- New Cars in City
- New Cars in City Nightfall