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Build 37 release notes

Hi folks,

Here with a quick patch to address a few small launch issues.

Bug Fixes/Improvements

  • Fix for some ceiling props incorrectly positioned
  • Minor SFX level adjustments
  • Fix for visible gap in flooded junction tunnel connector
  • Beefier SFX for crate smash (also applies to tutorial plank barrier)
  • Fix for some rats throwing exception every frame
  • Fix for missing upgrade altar condition (was possible to use altar with no melee weapon and no gems)

This is live now in the main branch. Going forward, I'll be uploading new builds to the alpha branch first. You'll find details about that in this thread.

P.S. Thanks to everyone who's picked up the game so far. It really means a lot! If you're enjoying it, please consider leaving a review.