New:
Added 3 new cards.
Player level limit increased to 125.
Filter for Creatures’ professions.
Guild perks will be reset each time when the guild levels up.
Major Improvements:
UI aspect ratio optimized.
Replace Mentor with Yumi Sensei in academy lessons.
Sabotage and Trap Detection will be rewards in Campaign chapter 1&2.
Symbols will be displayed on Prize and Special cards.
Enhance new player guidance.
Shorten the commending time in classic modes.
The opening interval of ladder modes will be 1 hour instead of 2 hours.
Major Bugs:
Fixed an issue when the manual target is reborn or replaced. Attackers won’t be able to attack thereafter.
Major Balance changes:
Cooldown can have one decimal now.
Card that is 50 level will have its cooldown reduced by 1%.
Improves how guild perks affect cards’ cooldowns.
Ability Redo: Loli, Tomb-raiding girl, Descendants' Guard.
Cyclops: Tank-> Berserker.
Jinyiwei: Assassin-> Tank.
Reaper: Effects the targets by range.
Buff:
Paralysis: Now also increases target’s maximum cooldown.
White Tiger Taoist: Now can also dodge the attack from Creatures of chaos attack target. CD 7->8.
Kendoka Girl: Now can also deal additional damage.
Imprison: Effect is also valid to Legend cards.
Junior Sorceress: Damage reduction increased from 45%->60%. Kitty Girl: Now dodge the attack not just from Creatures but from all cards. Psychic->Tank.
Empty Fort: Increase the chance to dodge.
Sweety Pirate: Ability deals 200% additional damage instead of 100%.
Compulsory Treatment: CD 9->6.
Bandit: Max ATK 300->380.
Master Druid: ATK increase 15%->20%.
Come and Play: Effect is increased by 20% instead of 10% to Assassin.
Seducer Yuna: CD 9->8.
Silver Knight: Attack Target Threaten->Chaos. ATK 370-480->470-580. CD 10->9.
Cheetah Rider: HP1350 =>1450, Armor 10=>20,Max Dmg 340=>360
Amazon: Max ATK 375=>395
Hell Fire: CD5->4
Spearman:ATK 325-360 ->375 - 410
Die Together: Double the effect range.
Jinyiwei: HP1600->1700. Drains 35% instead of 25%.
Treant: Damage reduction increased from 50% to 65%.
Roar of Beasts: Damage reduction increased from 7% to 10%.
Queen of Spiders: Damage increment increased from 45% to 55%.
Withstand: Increase the activation chance.
Stone Thrower: Hit chance increased from 50% to 60%.
Philosophers Stone: CD 11->10.
Hot Ninja: Increase the ability damage from 20%, 15% and 10% to 25%, 20% and 15%.
Joker: Transformation gives 30% attribute increment instead of 20%.
Damage Immunity: Double the enhancing effect.
Violent Maid: Ability damage increment 25% to 30%.
Nerf:
Acolyte: Ability can’t effect on another Acolyte.
Skeleton King: Reborn rate 85% ->75%.
Godfather of Demons: Counterattack damage 60%->50%.
Wall of Flames: Activates when target’s maximum cooldown is less than 8 instead of 9. Damage 275 ->300.
Shurikens: Target primary to Creatures of HP above 1900 instead of 1800. CD+1.
Shadow Field: HP 1900->1750
Elven Fairy: HP 1350->1250
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新加入:
3张新卡牌。
开放玩家等级125级。
新增生物卡职业筛选器。
工会属性加成在每次工会升级时重置。
主要改进:
界面屏幕比率优化。
学院教学中教官被替代为由美老师。
扰乱和陷阱侦测将作为战役第一和第二章里的奖励。
奖赏和特殊卡会显示符号。
加强新玩家引导。
减少经典模式指令时间。
天梯模式开放轮流周期由2小时改为1小时。
主要Bug修复:
修复了当手动目标重生或替换时,攻击者之后无法正常攻击的问题。
主要平衡性改动:
冷却时间现在可以有一位小数。
50级卡牌的冷却时间降低1%。
优化工会属性加成对冷却时间的影响。
技能重制: 萝莉, 盗墓女孩, 龙裔卫士。
独眼巨人:坦克->狂战士。
锦衣卫:刺客->坦克。
死神: 在范围内影响目标。
加强:
麻痹: 现在也提升目标最大冷却时间。
白虎道人: 现在也可以躲避混乱攻击目标生物卡的攻击。CD7->8。
剑道家: 现在也可以造成额外伤害。
囚禁:也对传奇卡有效。
秀逗小魔女: 伤害减少从45%提升至60%。
猫咪女孩:不仅闪避生物卡而是所有卡。异能者->坦克。
空城: 提升闪避几率。
海盗甜心: 技能造成200%额外伤害,而不是100%。
强制治疗: CD 9->6。
强盗: Max ATK 300->380。
德鲁伊大师: ATK 提升15%->20%。
来玩游戏吧: 对刺客效果提升20%(之前10%)。
魅惑者尤娜: CD 9->8。
白银骑士:攻击目标威胁->混乱。ATK 370-480->470-580. CD 10->9.
亚马逊女战士:Max ATK 375=>395
地域火: CD5->4
长枪兵: ATK 325-360 ->375 - 410
同生共死: 作用范围翻倍。
锦衣卫: HP1600->1700. 汲取35%。(之前25%)
树精: 伤害减少从50%提升至65%。
兽王咆哮: 伤害减少从7%提升至10%。
蜘蛛女王: 伤害提升从45%提升至55%。
抗衡: 提升发动几率。
投石车: 命中几率从50%提升至60%。
贤者之石: CD 11->10。
惹火女忍者: 提升技能伤害从20%, 15% , 10% 至25%, 20%, 15%。
小丑: 转换给予30%属性提升。(之前20%)
金刚不坏:强化效果翻倍。
暴力女仆: 技能伤害从25%提升至30%。
削弱:
侍僧: 技能不能作用于另一个侍僧。
骷髅王:重生几率85%->75%。
恶魔教父: 反击伤害60%->50%。
火焰之墙: 当目标最大冷却时间小于8(之前9)时发动。伤害275->300。
忍者镖: 作用于生命值大于1900(之前1800)的生物卡。CD+1。
影魔: HP 1900->1750
精灵仙女: HP 1350->1250