New:
Added 8 new cards.
Player level limit increased to 130.
Guild perks will be reset for guild at max level for each major update.
Major Improvements:
Improve the matchmaking system.
Improve shop redeem UI.
Major Bugs:
Fixed an issue that some cards’ descriptions are out of bounds.
Major Balance changes:
Rarity related adjustment
When a card deals damage to another card which has lower rarity, final damage will be reduced by X. X is the rarity level difference x 5%. For example, the damage from a 5 star card to a 1 star card will be reduced by 20%.
Withstand: Remove the condition of activation.
All damages of Spell cards are now single values.
Buff:
Sorceress: CD -1
Alice: CD -2
Junior Sorceress: CD -1
Stone Thrower: CD -1
Dragon Eggs: CD -1
Bandit: CD -1
Sweety Pirate: CD -2
Blade Squire: CD -1
Tomb-raiding girl CD -1
Ritual of Doom: CD 40=>35
Lizardman: CD -1
Compulsory Treatment: CD -1
Silent Archer: CD -1
Skull Bomb: Damage 200=>350
Nerf:
Assassination: CD +1
Shadow Bolts: CD +1