New Features:
Added Championship Mode.
New:
Added new daily quest for Championship.
Added new ranking and rewards system for Championship.
Added Competition Points system.
Major Improvements
Card details will now display primitive properties.
Card details will now display energy activation cost for Spells and Triggers.
CD bar display direction is now inverted.
Major Bugs:
Fixed an issue that player gets extra ineligible rubies from card reset.
Fixed an issue that assassination is set to Shrine Alliance faction.
Fixed an issue that may causes abnormalities when resurrection happens.
Fixed an issue that Frosthunter doesn’t increase maximum CD.
Fixed an issue that caused error when purchasing coins in shop.
Fixed an issue when Lord of Templars fails to activate when its affected by Hell Legion Triggers.
Fixed an issue that some visual effects are missing for some cards after v1.9.
Major Balance Changes:
Die Together: Activation condition is now based on enemy Creature. Basic difference value changed from 50 to 100. CD 8=>5.
Da Ji: Activation chances are limited to 3 times. Basic target HP changed from 600 to 500. Target’s Tier can’t be higher than this card’s.
Divine Shield: DEF increment is now 20 instead of 30.
Dragon Glass: CD 4=>7.
Blindfold: Attack targeting won’t be the same after effected by this card by chance.
Dragon Eggs: CD 7=>10. Baby Dragon spawned inherits this cards' power.
Philosophers Stone: Initial HP after revival increased from 20% to 25%.