Developer postOriginal post (opens in a new tab)

Patch 1.4.1 - Are we there yet?

I can't believe we are already at the half way mark. If you've read the road map, the plan is to have 100 cards implemented by December 25th, 2017. It is now August 23rd, 2017, and we are half way there. Today's patch will introduce 3 new cards, as well as some sweeping changes and needed balance. Check out the notes below.

Patch 1.4.1

  • New Cards

    • Monument of Injustice - At the beginning of your turn, you gain one life, and the enemy loses one life.
    • The Grappler - The Grappler sinks his hooks into the enemy ship. At the start of your turn, the rest of your units can attack twice.
    • Captain Mal(Commander) - Captain Mal can attack enemy units, defenders, and turrets.

  • Card Changes

    • Grand Engineer Oleinas - Ability changed from "Reduces energy cost of cards in your hand by 1" to "Grand Engineer Oleinas is active for 5 turns. While he is active, he will give a +1/+1 buff to all units, defenders, and turrets at the beginning of each turn."
    • J-54 Defender - Damage changed from 2 to 1. Health changed from 4 to 3.
    • Micro Assault Drones - Ability changed from "Can attack both units and the enemy ship." to "The Micro Assault Drones can attack both ship and unit. It's health is the amount of drones currently in stock, and it's attack will always be equal to it's health."
    • Armory now correctly informs the player that the effect does not stack.

  • Bug Fixes

    • Plasma Torch should now damage the enemy.