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Update 1.0.01

Update 1.0.01 is now live!

  • Added a melee attack to the Funayurei yokai if they are unable to heal on their turn
  • Added rewards to the boss fights in Kansai and Kanto
  • Updated the Ally rename UI to be more clear
  • Added a pencil icon in Ally nameplates to indicate that Ally names are able to be edited
  • Lowered the Ringleader Achievement requirement to 25 Allies and set it to be Tier 2 or higher
  • Lowered the Fact Finder Achievement requirement to 30 Allies
  • Lowered the Delicate Corruption Achievement requirement to 100 Status Effects
  • Lowered the Cleave Achievement requirement to 50 times
  • Changed the Latecomer Achievement to be completed on Completion instead of Failure
  • Changed the rarity of the Full Tilt Charm from Uncommon to Common
  • Lowered the Damage of the Nodachi Weapon by 2 to 6 but reduced it's Wado and Ki cost
  • Removed Snare Immunity from Takiyasha
  • Tweaked the Bountiful Harvest and Urban Dweller Charms to be cheaper and more useful
  • Updated the Ikura POI in Chugoku to not reference 'armor'
  • Updated the main storyline quests to close the Kusanagi plot hole
  • Recolored the Weather Location Node icons to be more noticeable
  • Updated a couple event rewards
  • Updated some assets in the Hills battle biome
  • Updated some assets in the Mountain battle biome

Fixes

  • Fixed an issue where users in 16:10 resolution could not click through the Boss UI in the bottom right of battles
  • Fixed an issue where the Unwell Achievement was not required to unlock the Shinto Priest
  • Fixed an issue where buffs were stacking and not ending correctly if the AI did not attack on the first turn of combat
  • Fixed an issue where the Fact Finder Achievement was tracking without the player having the appropriate leader unlocked
  • Fixed an issue where the Greedy Gobbler Achievement was tracked by total Wado pickups and not exclusively the Merchant
  • Fixed an issue where the music in the final region would not restart after a battle
  • Fixed a typo in the Latecomer Achievement
  • Fixed an issue where, if there was only one available node for a Quest marker it wouldn't populate
  • Fixed a rare issue where a Treasure Chest rolled a reward but no reward was granted and no text feedback was provided to the player
  • Fixed an issue where a level 5 Hunter's mouseover tooltip would exceed the bounds of the tooltip in the Leader Select menu
  • Fixed a an issue where if a unit had moved and attacked it was not selectable to view Threat
  • Fixed a an issue where if a Quest event populated an already visited node it would not trigger when the node was entered
  • Fixed a few minor event typos