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Update 1.1.0

Update 1.1.0 is now live!

  • Added a new yokai enemy, the Chirizuka kaiō
  • Added a new yokai enemy, the Sunamura no onryō
  • Added a new yokai enemy, the Azukihakari
  • Added a new yokai enemy, the Ippon-datara
  • Added a new yokai enemy, the Fukuro Mujina
  • Added a Bestiary to the in-game Options menu to view enemy stats, abilities, and lore
  • Added a new Help button in battles that includes a legend for Status Effects and Weather
  • Added unique starting Story events for each Leader
  • Added a new Story event with a battle to the first node in Kyushu to serve as a battle tutorial
  • Added new option in the Options menu to change party member Movement to right-click
  • Added some text to the Difficulty Tooltips in the Leader Select menu to clarify the difficulties for new players
  • Added numerous load screen tips when starting a New Game
  • Added a new Tutorial pop-up the first time a Status Effect is encountered
  • Added alternate Rescue maps to all Rescue battles for more variation
  • Added a new animation for the Funayurei enemy's melee attack
  • Added text to the Funayurei & Jobokko enemies to indicate that they will Cure Status Effects when they Heal
  • Increased the chance for Uncommon and Rare Weapons, Charms, and Allies to appear in certain Shops & Events
  • Changed the Merchant Ally's level-up abilities slightly
  • Changed the Poet Ally's level-up abilities slightly
  • Colored the buttons on the prompt to accept Allies, Weapons, and Charms when the party/inventory are full to green and red
  • Updated the Burn and Burn Immunity Icons
  • Extended the timers for all Rescue battles
  • Updated the majority of the main Story event texts
  • Changed the Cold Weather in Ezogashima to occur every other turn instead of every turn
  • Changed some Charm rarities & tiers
  • Updated the battle confirmation menu Victory and Defeat animations
  • Increased the Yari, Ono, & Jingama Weapon Damage
  • Lowered the Nodachi & Fusetake-Yumi Weapon Damage
  • Increased the range of the Stones & Manriki-kusari Weapons

Fixes

  • Fixed an issue where party member Armor values were colored white instead of gold to indicate the maximum in the party menu
  • Fixed Frog Takiyasha's ability text to correctly show 5 damage instead of 2 on 'spit'
  • Fixed an issue where sometimes Cloud Saves would not transfer reliably between multiple computers
  • Fixed an issue where certain Charm bonuses were not visually showing on party members on ambushes despite them being active
  • Fixed dozens of event typos and spacing issues
  • Removed a few hidden hexes behind the taller hill obstacles on a few combat maps
  • Fixed the events that require bows to work with any Bow Weapon
  • Fixed an issue where the Immobilize icon would sometimes not display on an enemy
  • Fixed an issue where the Clan Archer enemies did not display that they applied the Burn status Effect
  • Fixed an issue where DoTs would count towards the "Hexed In" Achievement
  • Removed the superfluous Charm buff icons from party members on the battlefield
  • Removed the "Does Not Move" text from the Jubokko enemy's ability text