Update 1.1.0 is now live!
- Added a new yokai enemy, the Chirizuka kaiō
- Added a new yokai enemy, the Sunamura no onryō
- Added a new yokai enemy, the Azukihakari
- Added a new yokai enemy, the Ippon-datara
- Added a new yokai enemy, the Fukuro Mujina
- Added a Bestiary to the in-game Options menu to view enemy stats, abilities, and lore
- Added a new Help button in battles that includes a legend for Status Effects and Weather
- Added unique starting Story events for each Leader
- Added a new Story event with a battle to the first node in Kyushu to serve as a battle tutorial
- Added new option in the Options menu to change party member Movement to right-click
- Added some text to the Difficulty Tooltips in the Leader Select menu to clarify the difficulties for new players
- Added numerous load screen tips when starting a New Game
- Added a new Tutorial pop-up the first time a Status Effect is encountered
- Added alternate Rescue maps to all Rescue battles for more variation
- Added a new animation for the Funayurei enemy's melee attack
- Added text to the Funayurei & Jobokko enemies to indicate that they will Cure Status Effects when they Heal
- Increased the chance for Uncommon and Rare Weapons, Charms, and Allies to appear in certain Shops & Events
- Changed the Merchant Ally's level-up abilities slightly
- Changed the Poet Ally's level-up abilities slightly
- Colored the buttons on the prompt to accept Allies, Weapons, and Charms when the party/inventory are full to green and red
- Updated the Burn and Burn Immunity Icons
- Extended the timers for all Rescue battles
- Updated the majority of the main Story event texts
- Changed the Cold Weather in Ezogashima to occur every other turn instead of every turn
- Changed some Charm rarities & tiers
- Updated the battle confirmation menu Victory and Defeat animations
- Increased the Yari, Ono, & Jingama Weapon Damage
- Lowered the Nodachi & Fusetake-Yumi Weapon Damage
- Increased the range of the Stones & Manriki-kusari Weapons
Fixes
- Fixed an issue where party member Armor values were colored white instead of gold to indicate the maximum in the party menu
- Fixed Frog Takiyasha's ability text to correctly show 5 damage instead of 2 on 'spit'
- Fixed an issue where sometimes Cloud Saves would not transfer reliably between multiple computers
- Fixed an issue where certain Charm bonuses were not visually showing on party members on ambushes despite them being active
- Fixed dozens of event typos and spacing issues
- Removed a few hidden hexes behind the taller hill obstacles on a few combat maps
- Fixed the events that require bows to work with any Bow Weapon
- Fixed an issue where the Immobilize icon would sometimes not display on an enemy
- Fixed an issue where the Clan Archer enemies did not display that they applied the Burn status Effect
- Fixed an issue where DoTs would count towards the "Hexed In" Achievement
- Removed the superfluous Charm buff icons from party members on the battlefield
- Removed the "Does Not Move" text from the Jubokko enemy's ability text