Update 1.0.04 is now live!
- Added a new unique Charm for the Mitsukuni 2 layout
- Added a new unique Charm for the Mitsukuni 3 layout
- Added a new Ammo Weapon, the Maruki-yumi
- Added a new Ammo Weapon, the Fusetake-yumi
- Tweaked the Mitsukuni 2, Mitsukuni 3, and Fujiwara 3 layouts
- Overhauled numerous Charm Tier and Rarity values
- Improved the Farmer Ally level-up schema and made them 50% cheaper to level
- Nerfed the Merchant Ally mitigation, tweaked their level-up schema, and increased their Wado cost
- Improved the Sohei Ally's mitigation level-up schema
- Added a new guaranteed City location to the Ezo region
- Changed the Bleed and Burn Status Effects to trigger at the beginning of the Player and Enemy Turns instead of at the end
- Increased the challenge of the Hard Difficulty setting
- Added the ability for the Jubokko yokai to move but lowered its mitigation
- Lowered the Projectile Patron Achievement requirement to 25 from 30
- Lowered the Renovate and Refurbish Achievement requirement to 100 from 150
- Changed the Chain Reaction Achievement to be increment from any party member applying a Status Effect and lowered the total to 30
- Changed the Hotfoot Achievement to complete based on Battle Victories instead of Flees
- Tweaked a few enemy Immunities
- Renamed the unequipped "Charms" section of the Party Window to "Charm Inventory"
- Added text to Charm descriptions to clarify that they do not stack
Fixes
- Fixed an issue where the Knockback Status Effect wasn't counting towards Achievements that track Status Effects
- Fixed an issue where Ammo/Ki Cost savings from Charms were still being tabulated towards Achievements that required spending Ki or Ammo
- Fixed the Dirty Dealer Achievement to unlock correctly and to no longer unlock on any Status Effect being applied during the battle
- Fixed an issue where Quest Locations would appear on previously visited Nodes and would not be accessible
- Fixed the Takiyasha summons to respect Difficulty settings
- Fixed the Daikyu Weapon Wado and Ammo cost
- Fixed the Impervious Achievement to unlock correctly
- Fixed a text overlap in the Achievement window for the Chain Reaction Achievement
- Fixed an issue where Achievements granted mid-battle could have their item tooltips sometimes get stuck to the cursor
- Cleaned up the Bashin Weapon art to look less blurry
- Fixed various event logic bugs and typos