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Update 0.9.99

Update 0.9.99 is now live!

  • Added the 8th and final leader!
  • Added tons of visual effects in battles
  • Added a new visual indicator to Events when a party member takes damage or dies
  • Added waves to the ocean in all regions
  • Added a unique battlefield background for boss battles
  • Added some buff and debuff iconography to units to indicate that they are active
  • Added a feature that, if there's room, will auto-equip acquired Charms
  • Added new art for the Bandit's Immobilize trap
  • Improved and tweaked a couple Leader layouts
  • Lowered the difficulty slightly for Easy games
  • Adjusted enemy spawning rules for Easy games to be less challenging
  • Changed Trap functionality to not damage player units
  • Changed Burning hexes to only trigger if a unit ends their turn in one
  • Removed random battlefield traps from all battles
  • Removed the Light Footed Charm from the game
  • Tweaked the main menu art
  • Removed the Ally UI wrapper in Leader Select if the selected Layout does not include Allies
  • Removed empty Weapon slots in the Leader Select menu if the Leader does not have the slot available
  • Tweaked a couple monster display names
  • Tweaked a couple achievements and descriptions
  • Tweaked the Combat tutorial text
  • Tweaked some Darkness tutorial text
  • Increased the prices of 50% cheaper shops to only be 25% cheaper
  • Removed the Reset Achievements button from the Options menu

Fixes

  • Fixed a crash related to the Onikuma fight
  • Fixed a crash related to selecting Start Game with Benkei Layout 1
  • Fixed an issue where the Darkness would not cause a loss from consuming the Exit location node if the player was out of Food
  • Fixed an issue where the Darkness would never consume the Exit location node in the Tohoku region
  • Fixed an issue where sometimes the Ezo region would not populate any Combats
  • Fixed an issue where the Ezo region was not populating with enough location nodes
  • Fixed the blood fx when a unit hits a trap
  • Fixed the starting location node in Ezo region to not be in front of other nodes
  • Fixed the Yuki Onna enemy to not appear in temperate regions
  • Fixed an issue where player units that are swallowed by Frog Takiyasha when it's killed were not returning to the battlefield
  • Fixed the tutorial checkboxes to toggle correctly
  • Fixed a bug where the Impervious achievement was unlocking with the wrong criteria
  • Fixed an issue where the Burn DoT would incorrectly tick twice on enemy units