Update 0.9.99 is now live!
- Added the 8th and final leader!
- Added tons of visual effects in battles
- Added a new visual indicator to Events when a party member takes damage or dies
- Added waves to the ocean in all regions
- Added a unique battlefield background for boss battles
- Added some buff and debuff iconography to units to indicate that they are active
- Added a feature that, if there's room, will auto-equip acquired Charms
- Added new art for the Bandit's Immobilize trap
- Improved and tweaked a couple Leader layouts
- Lowered the difficulty slightly for Easy games
- Adjusted enemy spawning rules for Easy games to be less challenging
- Changed Trap functionality to not damage player units
- Changed Burning hexes to only trigger if a unit ends their turn in one
- Removed random battlefield traps from all battles
- Removed the Light Footed Charm from the game
- Tweaked the main menu art
- Removed the Ally UI wrapper in Leader Select if the selected Layout does not include Allies
- Removed empty Weapon slots in the Leader Select menu if the Leader does not have the slot available
- Tweaked a couple monster display names
- Tweaked a couple achievements and descriptions
- Tweaked the Combat tutorial text
- Tweaked some Darkness tutorial text
- Increased the prices of 50% cheaper shops to only be 25% cheaper
- Removed the Reset Achievements button from the Options menu
Fixes
- Fixed a crash related to the Onikuma fight
- Fixed a crash related to selecting Start Game with Benkei Layout 1
- Fixed an issue where the Darkness would not cause a loss from consuming the Exit location node if the player was out of Food
- Fixed an issue where the Darkness would never consume the Exit location node in the Tohoku region
- Fixed an issue where sometimes the Ezo region would not populate any Combats
- Fixed an issue where the Ezo region was not populating with enough location nodes
- Fixed the blood fx when a unit hits a trap
- Fixed the starting location node in Ezo region to not be in front of other nodes
- Fixed the Yuki Onna enemy to not appear in temperate regions
- Fixed an issue where player units that are swallowed by Frog Takiyasha when it's killed were not returning to the battlefield
- Fixed the tutorial checkboxes to toggle correctly
- Fixed a bug where the Impervious achievement was unlocking with the wrong criteria
- Fixed an issue where the Burn DoT would incorrectly tick twice on enemy units