Update 0.6.18 is now live!
- Added a new yokai, Seto Taishō
- Added a new yokai, Betobetosan
- Added a new Status Effect, Invisibility, which makes attacks on an Invisible unit automatically miss
- Added Elite versions of all existing enemies with increased Stats, denoted with a gold skull HP border on the battlefield
- Added new Party and Enemy Armor Icons below the units on the battlefield
- Moved the Status Effect icons on units on the Battlefield to above the Armor Icon
- Added a new Concede button to the Escape menu while in-game to let the player immediately end the current run
- The Onikuma will now retaliate against any attack from an adjacent hex, including ranged
- Tweaked a few Weapon rarities
- Tweaked a few yokai Immunities
- Changed the "All your Warriors have gained/lost N HP" Event text to reference the "Party" instead
- All units on the battlefield have been moved slightly to show off their gorgeous feet
Fixes
- Fixed a hang related to hitting escape during a flee
- Fixed a number of one playthrough achievements that were incorrectly accumulating checks globally across all playthroughs
- Fixed a bug where an Event that grants a Farmer was not granting a level 3 Farmer
- Fixed an issue where the Bandit Trap ability costed Ammo
- Fixed the level 5 Poet Ability description
- Fixed an issue where player units were not pathing optimally if a unit had previously died near a trap
- Fixed an issue where Bandit battles were not populating correctly in later regions