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Update 0.6.18

Update 0.6.18 is now live!

  • Added a new yokai, Seto Taishō
  • Added a new yokai, Betobetosan
  • Added a new Status Effect, Invisibility, which makes attacks on an Invisible unit automatically miss
  • Added Elite versions of all existing enemies with increased Stats, denoted with a gold skull HP border on the battlefield
  • Added new Party and Enemy Armor Icons below the units on the battlefield
  • Moved the Status Effect icons on units on the Battlefield to above the Armor Icon
  • Added a new Concede button to the Escape menu while in-game to let the player immediately end the current run
  • The Onikuma will now retaliate against any attack from an adjacent hex, including ranged
  • Tweaked a few Weapon rarities
  • Tweaked a few yokai Immunities
  • Changed the "All your Warriors have gained/lost N HP" Event text to reference the "Party" instead
  • All units on the battlefield have been moved slightly to show off their gorgeous feet

Fixes

  • Fixed a hang related to hitting escape during a flee
  • Fixed a number of one playthrough achievements that were incorrectly accumulating checks globally across all playthroughs
  • Fixed a bug where an Event that grants a Farmer was not granting a level 3 Farmer
  • Fixed an issue where the Bandit Trap ability costed Ammo
  • Fixed the level 5 Poet Ability description
  • Fixed an issue where player units were not pathing optimally if a unit had previously died near a trap
  • Fixed an issue where Bandit battles were not populating correctly in later regions