Hello Commanders,
Saturday 10th Tournament changed from 2v2 to 1v1!
Following feedback from members of our competitive PvP community we have decided to change this Saturday’s advertised tournament from a 2v2 competition to 1v1.
If you signed up for this Saturday’s 2v2 tournament and wish to participate in the new 1v1 tournament you’ll need to register again with the sign-up link below in the next section.
Welcome to the second official 1v1 tournament for Forged Battalion!
This tournament will challenge you to 1v1 combat, as you fight for ultimate glory and bragging rights on the battlefield.
Players MUST check-in to the tournament on Saturday 10th prior to the 18:00 GMT start. Check-in opens at 17:30 GMT on the day.
- Sign-up: Saturday 10th 1v1 Tournament
- Prize: 1 x £20 Steam Wallet Code
Commander Clash – The Rules
Rule One – Technology and Units
All currently available technology and mods are allowed for use in the tournament. All players are welcome to play in the competition, irrespective of tech level or faction build.
Rule Two – Results Reporting
At the conclusion of a match both players should take responsibility for ensuring the correct results are logged on Challonge.
As proof of result both players involved in a match should take a screenshot at the conclusion of the match where the end result can be seen. This will help should any disputes arise.
Rule Three – No Shows
The tournament will begin at 18:00pm GMT on Saturday 10th February. Players should aim to arrive ten minutes before their first match is due to start.
There is a grace period of fifteen minutes following 18:00pm GMT (tournament start) in which late participants can still enter the competition. After 18:15pm GMT participants that have not arrived for their first match will be disqualified from the tournament.
Following the first round of matches, successful players should add their next opponent on Steam and co-ordinate the next match to be played immediately.
Rule Four - Player Disconnections
Please ensure your connection is stable before your match begins. Due to the nature of RTS games and the importance of the early game, there is no disconnection grace period. If a player loses connection to the game at any point during a match, then they will forfeit the match. This rule can be overturned if the player that remains connected is happy to rematch.
Game Rules
Forged Battalion operates dedicated servers for multiplayer, as such no host advantage can be gained. Due to this both players can create a match lobby. In the case of a disagreement on who will host the player on the top of the match bracket will default to match host.
Lobby settings
Both players should take responsibility for ensuring the following lobby settings are in place prior to the match starting:
Map: Mountain Settlement
Mode: Standard
Victory Condition: BO1
If it is discovered that the game has started with the wrong settings the match should be restarted immediately.
Complaints raised for incorrect match settings are invalid after the first thirty seconds of the match.
Beyond Tournament Two
Moving forward we’ll be building our competitive tournament events around the 1v1 format.
If in the future we see enough requests for a 2v2 tournament we’ll happily consider it, however, for now it’s clear to us that 1v1 is far more popular amongst our competitive community.
Following the conclusion of the second 1v1 Commander Clash we’ll be collating your feedback from the first two tournaments. Where applicable, this feedback will then be put into practice as we get the tournaments flowing once again after February’s Supply Drop is live.
Sign-up for Commander Clash 1v1 – Tournament Two